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Going Medieval

Going Medieval

PC
Released

Release Date: March 17, 2026

Strategy, Economic, RTS, The Middle Ages, Indie Games, Alternative History, City Builder, Singleplayer

Going Medieval is a strategy game in which we try to build and supervise a village created in areas where civilization ceased to exist as a result of a deadly plague. The production was developed and released by Foxy Voxel studio.

8.9

Steam

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Ratings
[1:31] - 1.0 Launch Trailer Videos: 3
Screenshot Images: 35
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Going Medieval is an independent strategy game in which we build and supervise a medieval village. It is necessary both to plan the development and to take care of the needs and well-being of residents. Foxy Voxel studio is responsible for developing and releasing this title, and this is his debut project.

Plot

The action of the game takes place in an alternative version of the 14th century A.D., in Europe, right after the Black Death pandemic (now believed to be a plague), which, according to historians' estimates, killed 30-60% of the population living on the continent. In Going Medieval, this plague was even more devastating and led to the almost complete extinction of humanity (95% mortality). The player takes on the role of the leader of a small community, who is trying to restore civilization in the region after this tragedy - starting with a single village.

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Platforms:

PC Windows

PC Windows

Early Access:June 1, 2021

Developer: Foxy Voxel

Publisher: Mythwright

Features

News

Going Medieval - Best Map Seeds 2023

Going Medieval - Best Map Seeds 2023

In this guide we will present the best seeds in Going Medieval. If you want to learn more, read our article.

How to

Damian Gacek

June 9, 2023

Going Medieval - Best Map Seeds 2023
Best City Builder Games 2022

Best City Builder Games 2022

Living in a city is one thing, but being able to build it, and then develop and maintain it – now that's a challenge (or unrestricted fun). There are quite a few games that focus on this. We have selected the best of them.

video games

Krzysiek Kalwasinski

November 9, 2022

Best City Builder Games 2022
Going Medieval Devs Promise Further Support and Comment on Game's Success

Going Medieval Devs Promise Further Support and Comment on Game's Success

Going Medieval got off to a great start on Steam - number one on the sales chart and over 170,000 copies sold.

video games

Paul Musiolik

June 10, 2021

Going Medieval Devs Promise Further Support and Comment on Game's Success
Going Medieval Reaches Top of Sales Ranking on Steam

Going Medieval Reaches Top of Sales Ranking on Steam

The release of Going Medieval turned out to be a surprisingly big success. The game was the biggest bestseller on Steam last week. Another debutant in the form of Necromunda: Hired Gun is also doing well.

video games

Adrian Werner

June 7, 2021

Going Medieval Reaches Top of Sales Ranking on Steam

Downloads

Top downloads for Going Medieval Video Game:

All Downloads

System Requirements

System Requirements for Going Medieval Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-9400F / AMD Ryzen 5 2600, 8 GB RAM, graphic card 4 GB GeForce GTX 1050 Ti / Radeon RX 580, 2 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i5-10600K / AMD Ryzen 5 3600XT, 16 GB RAM, graphic card 6 GB GeForce GTX 1660 Super / 8 GB Radeon RX 6600 XT, 2 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Going Medieval Video Game.

89%

STEAM Score

All Reviews: Very Positive (20,838)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Creative Building Mechanics: The game allows for extensive customization and vertical construction, enabling players to build intricate castles and settlements in a 3D environment.
  • Engaging Survival Elements: Players must manage resources, food, and settlers' needs, creating a satisfying survival strategy experience.
  • Active Development and Community Engagement: The developers are responsive to community feedback, providing regular updates and improvements, which many players appreciate.
  • Unique Settler Personalities: Each settler has distinct traits and skills, adding depth to the gameplay and making management more engaging.
  • Dynamic Seasons and Weather: The changing seasons affect gameplay, requiring players to adapt their strategies for farming and survival.

The main cons of the game

  • AI and Pathfinding Issues: Settler AI is often criticized for being inefficient, leading to frustrating micromanagement and poor decision-making during tasks and combat.
  • Combat Mechanics: Combat is described as lackluster and unengaging, with issues such as settlers ignoring commands and poor enemy AI behavior.
  • Limited Content and Depth: Many players feel that the game lacks depth compared to competitors like RimWorld, particularly in areas like relationships, events, and challenges.
  • Bugs and Glitches: Various gameplay bugs, including pathfinding and building issues, have been reported, affecting the overall experience.
  • Shallow Social Systems: The game lacks meaningful interactions between settlers, such as relationships and family dynamics, which some players feel are essential for immersion.

The features or elements that are missing from the game according to users

  • Children and Family Dynamics: Many players express a desire for a system that allows settlers to form families and have children, which would add depth to the gameplay.
  • Improved Combat and Defense Mechanics: Suggestions include better combat AI, the ability to set defensive positions, and more strategic options for managing raids.
  • More Complex Social Interactions: Players want deeper social systems that include relationships, conflicts, and emotional responses among settlers.
  • Quality of Life Improvements: Features like bulk commands for tasks (e.g., clothing changes, job assignments) and more intuitive UI elements are frequently requested.
  • Expanded Content and Events: Players hope for more diverse events, quests, and challenges to sustain long-term gameplay and engagement.

Conclusion

  • Going Medieval presents a unique take on the colony-building genre with its 3D construction and survival mechanics. While it has a solid foundation and an active development team, players have highlighted several areas for improvement, particularly regarding AI, combat, and social systems. The game shows promise but is still viewed as needing further development to reach its full potential.

Summary generated on: