
Release Date: August 19, 2014
Set in the cold war reality, spy platform game with stealth elements. The title is a debut of an independent studio Dynamighty, which includes former employees of LucasArts and Pixar movie studio. During the game we play as an agent of elite organization whose task is to take care of the balance of power between the superpowers and prevent the outbreak of an open armed conflict.
Epic Espionage Action across all your PlayStation & Mobile devices.
- Stealth & Action your way through military bases as an Agent for rogue spy agency C.O.U.N.T.E.R
- Prevent crazed superpowers in their twisted Space Race to be first to nuke the moon!
- Experience fresh new gameplay in each play session with procedurally generated gameplay.
- Unlock new weapons & abilities by stealing blueprints & dossiers.
- Beat your friend's progress. Find their downed agent for extra rewards
Platforms:
PlayStation 3 August 19, 2014
PlayStation Vita August 19, 2014
PlayStation 4 August 19, 2014
Android September 5, 2014
Apple iOS September 5, 2014
Developer: Dynamighty
Publisher: Sony Interactive Entertainment
Game Ratings for CounterSpy Video Game.
GamesRadar+: 3 / 5 by Matt Buckley
The early hours of CounterSpy's stylish combo of stealth and shooting are worth a playthrough, but after it leaves its sneakiness behind, it's a sub-par cover shooter that's half as fun.
God is a Geek: 8 / 10 by Mick Fraser
Arguably a better fit for the Vita than the larger consoles, the cross-save function negates any need for favouritism and allows you to continue your fight against tyranny wherever you are. Humorous and well-designed, Counterspy is certainly worth investigating if you like your espionage in short, fast-paced chunks.
GamesBeat: 70 / 100 by Gavin Greene
Counterspy successfully gives you the feeling of being a powerful and deadly third wheel in a Spy vs. Spy game of one-upmanship. Moving to and removing your target of choice amounts to the most gratifying stealth since 2012's Mark of the Ninja. But the problems start flying as soon as the bullets do. Gunplay frequently feels more awkward than enjoyable, and you'll die more times from a cheaply laid out level than you will your own lack of skill.
Average score from votes.