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Death Ring: Second Impact

Death Ring: Second Impact

PC
Early Access

Release Date: July 11, 2025 Early Access

Strategy, Science Fiction, Turn-based, Roguelike, Isometric View, Tactics, Mechs, Singleplayer

A tactical game with an isometric view and roguelike elements. Death Ring: Second Impact allows us to take control over a squad of mechs. We go against hordes of mutants, using a diverse arsenal on the battlefield and relying on our tactical skills to end up victorious.

8.8

Steam

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Ratings
[1:14] - Gameplay Trailer Videos: 1
Screenshot Images: 5
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Controlling a squad of mechs is a gratifying theme for a tactical game, as best evidenced by the Front Mission series. Over the years, various developers have grappled with this topic. This also includes the Rouge Mecha studio, which is behind the project Death Ring: Second Impact.

Gameplay

In Death Ring: Second Impact we watch the action in an isometric view. The game was divided into missions set in various sceneries - from wastelands to devastated cities. The pillar of the gameplay here are turn-based skirmishes, in which we lead our mechs.

Equipping mechs

The game allows us to equip huge walking machines with new hardware from various manufacturers, providing our mechs with the ability to fight in close combat or at a distance.

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Platforms:

PC Windows

PC Windows

Developer: Rouge Mecha

Publisher: Rouge Mecha

Age restrictions: 12+

Features

System Requirements

System Requirements for Death Ring: Second Impact Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Quad Core 2.5 GHz, 8 GB RAM, graphic card 6 GB GeForce GTX 1660 / 4 GB Radeon RX 6500 XT, 10 GB HDD, Windows 10.

Recommended System Requirements:
Octa Core 3 GHz, 16 GB RAM, graphic card 8 GB GeForce RTX 2080 / Radeon RX 7600, 10 GB HDD, Windows 11.

Ratings

Game Ratings for Death Ring: Second Impact Video Game.

88%

STEAM Score

All Reviews: Very Positive (151)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Variety of Weapons and Customization: Players appreciate the diverse weapon loadouts and mechanics, allowing for unique builds and playstyles.
  • Engaging Turn-Based Combat: The turn-based combat is described as engaging and satisfying, with a good balance of challenge and strategic depth.
  • Solid Foundation for Early Access: Many users feel that the game is surprisingly robust for an Early Access title, with a good amount of content and potential for future updates.
  • Visual and Environmental Cohesion: While some criticize the mecha designs, the environmental assets are noted for their seamless assembly and visual appeal.
  • Potential for Growth: Players express optimism about the game's future, noting that it has a solid foundation and room for improvement.

The main cons of the game

  • Translation Issues: Users mention noticeable translation and wording problems that detract from the overall experience.
  • Limited Mecha Customization: While weapon customization is praised, many feel that the overall mecha customization is lacking, with a desire for more visual and functional variations.
  • Pacing and Clunky Menus: Some players find the pacing slow and experience clunky transitions between menus, which can hinder gameplay flow.
  • Bugs and Technical Issues: Several users report bugs, including crashes and performance issues, which need to be addressed as the game progresses.
  • Simplistic Gameplay: Some reviews indicate that the game can feel overly simplistic or lacking in depth, particularly in terms of progression mechanics and enemy variety.

The features or elements that are missing from the game according to users

  • Enhanced Mecha Customization Options: Players would like to see more options for customizing mecha parts (e.g., legs, arms, cores) and the ability to choose starting pilots for each run.
  • More Diverse Enemy Types: Users express a desire for greater enemy variety beyond the basic types encountered in early stages.
  • Improved Story Content: Many reviews note that the story is currently underdeveloped and lacking depth, with hopes for more engaging narrative elements in the future.
  • Better UI and Guidance: Some players feel that the user interface could be improved for better navigation and that clearer guidance on mechanics and stats is necessary.
  • Roguelike Mode: A few users suggest the addition of a roguelike mode to enhance replayability and provide more varied gameplay experiences.

Summary

  • Overall, "Death Ring: Second Impact" shows promise with its engaging mechanics and solid foundation, but it requires further development and polish to address user concerns and enhance the gaming experience.

Summary generated on: