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Echo Generation 2

Echo Generation 2

PCXbox
Released

Release Date: May 27, 2026

RPG, Science Fiction, Turn-based, Card Games, Indie Games, 90s, Xbox Play Anywhere, Xbox Game Pass Ultimate, Singleplayer, PC Game Pass

7.4

OpenCritic

7.8

Steam

Rate It!
Ratings
[1:11] - Release Date Trailer Videos: 1
Screenshot Images: 10
Screenshot
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Screenshot

Platforms:

PC Windows

PC Windows

Xbox Series X/S

Xbox Series X/S

Developer: Cococucumber

Publisher: Cococucumber

Game Series

Echo Generation 2
Echo Generation 2

2GAMES

Echo Generation Game Series

Echo Generation Game Series

Features

System Requirements

System Requirements for Echo Generation 2 Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
CPU 2 GHz, 4 GB RAM, graphic card 8 GB GeForce GTX 1080, 3 GB HDD, Windows 10.

Recommended System Requirements:
CPU 3 GHz, 8 GB RAM, graphic card 8 GB GeForce RTX 2080, 3 GB HDD, Windows 10.

Ratings

Game Ratings for Echo Generation 2 Video Game.

7.4

OpenCritic Rating

Game is Recomended by 60% of Critics. There are 22 Critic Reviews.

OpenCritic

ZTGD: 9 / 10 by Terrence Johnson

Quote not yet available

Full Review

Cloud Dosage: 3.6 / 5 by Jon Scarr

Echo Generation 2 is a compact turn-based RPG with strange character chapters, clear card decisions, and Cococucumber’s familiar voxel style. Its separate hero stories and deck-focused combat make it a more interesting sequel, but short chapters, light exploration, and a tougher late-game gauntlet make it better suited to RPG fans who don’t mind a demanding final stretch.

Full Review

Loot Level Chill: 7 / 10 by Lyle Pendle

Echo Generation 2 has fun card combat and a whole lot of style, but leveling up new characters can feel like a bit of a chore.

Full Review
78%

STEAM Score

All Reviews: Mostly Positive (46)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Art and Visuals: Many users praised the game's beautiful graphics, combining detailed voxel art with pixel art on cards, creating a visually appealing experience.
  • Fun Combat Mechanics: The turn-based combat system and deckbuilding mechanics were generally well-received, with players enjoying the ability to create different strategies and combinations.
  • Atmosphere and Soundtrack: The game was noted for its engaging atmosphere and a fantastic soundtrack that enhances the overall experience.
  • Diverse Gameplay: The episodic structure allows players to experience different characters and their unique abilities, keeping the gameplay fresh.
  • Leveling System: The game features a rewarding leveling system, where upgrades feel impactful and motivate players to progress.

The main cons of the game

  • Short Length: Many reviews highlighted the game's brevity, with players wishing for a longer experience and more content.
  • Disjointed Storytelling: Users felt the narrative was fragmented, lacking cohesion and depth, making it hard to connect with the characters and their journeys.
  • Lack of Exploration: Compared to the first game, there was a notable absence of exploration, side missions, and secrets, leading to a more linear experience.
  • Pacing Issues: Some players found the pacing slow, particularly during movement, which could lead to frustrating backtracking.
  • Difficulty and Challenge: While some enjoyed the combat, others felt it was too easy, even on harder difficulties, and lacked a sense of challenge.

The features or elements that are missing from the game according to users

  • Replayability: Users expressed a desire for the ability to replay chapters to collect missed items or achievements, as once a chapter is completed, players cannot return.
  • Cohesive Narrative Development: There was a call for a more fleshed-out story that better explains character backgrounds and their relationships, particularly leading up to the final team-up.
  • Improved Combat Mechanics: Some players wished for more strategic depth in combat and clearer descriptions of card effects, as well as options to speed up enemy turns.
  • Enhanced Customization: There were requests for more graphic settings and the ability to level up individual character stats, akin to the first game.
  • Quality of Life Improvements: Suggestions included removing frustrating quick-time events and providing clearer objectives to avoid confusion during gameplay.

Summary generated on: