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Mewgenics

Mewgenics

PC

Mew Genics

Released

Release Date: February 10, 2026

RPG, Turn-based, Roguelike, Isometric View, Tactics, Humorous, Indie Games, Cats, Singleplayer

Mew Genics is a game simulating the life of an old single woman, for whom the whole world is her cattery. We must take care of the animals, feed them and reproduce them, and participate in exhibitions, while at the same time ensuring that our budget is properly balanced.

8.9

OpenCritic

9.3

Steam

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Ratings
[1:42] - Launch Trailer Videos: 3
Screenshot Images: 19
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Mew Genics is a humorous production developed by Team Meat studio, known from the Super Meat Boy platformer. The action of the game takes place in the home of an elderly and very lonely lady, whose main love is cats. The player's task is to breed these animals, take care of their needs, breed them and exhibit them in competitions. The related expenditure is not small, so it is necessary to manage the budget properly.

The whole gameplay is based on complex mechanisms simulating the behavior and genetics of animals. This is applied not only in reproductive planning (e.g. by passing on the traits and diseases of parents to their offspring), but also in the daily care of our guests. For example, if your cat is attacked while eating, she may become traumatized and start associating food with pain. In the result, soon afterwards it dies from hunger. On the other hand, a cat caught in the wild can escape from our house at the first opportunity.

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Platforms:

PC Windows

PC Windows

Developer: Edmund McMillen

Publisher: Edmund McMillen

Age restrictions: 16+

Features

News

“The first thing I really need to do is refocus on my family,” says Edmund McMillen, creator of The Binding of Isaac, while discussing his new game and sharing advice for indie devs

“The first thing I really need to do is refocus on my family,” says Edmund McMillen, creator of The Binding of Isaac, while discussing his new game and sharing advice for indie devs

Edmund McMillen talked about Mewgenics, console plans, and shared some solid indie wisdom. He even says the newest project is his favorite game he’s ever made.

video games

Olga Racinowska

December 11, 2025

“The first thing I really need to do is refocus on my family,” says Edmund McMillen, creator of The Binding of Isaac, while discussing his new game and sharing advice for indie devs

Creator Of Super Meat Boy Ensures: Mew-Genics Is Still In The Works

Edmund McMillen informed via Twitter that Mew-Genics, a kind of cattery simulator, is again in the process of production. The game has remained in „developer's hell” for the last few years.

video games

Jakub Mirowski

June 16, 2019

Creator Of Super Meat Boy Ensures: Mew-Genics Is Still In The Works

Downloads

Top downloads for Mewgenics Video Game:

All Downloads

System Requirements

System Requirements for Mewgenics Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Quad Core, 8 GB RAM, graphic card 2 GB, 6 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for Mewgenics Video Game.

8.9

OpenCritic Rating

Game is Recomended by 98% of Critics. There are 48 Critic Reviews.

OpenCritic

Slant Magazine: 3.5 / 5 by Steven Scaife

Mewgenics has so much that its sluggish meta-progression feels designed to get you to see as much of it as possible, albeit at the cost of satisfying pacing. Even when you’re technically earning something new on each new run, the goal remains nowhere in sight.

Full Review

Metro GameCentral: 8 / 10

One of the most complex and rewarding strategy games of recent years, hidden behind a mask of weird humour, ugly visuals, and a lot of random number generation.

Full Review

GamesRadar+: 4.5 / 5 by Ali Jones

"The gross-out humor and whacky build interactions that have been a key part of McMillen's work for decades don't distract"

Full Review
93%

STEAM Score

All Reviews: Very Positive (30,911)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Gameplay Depth: Many players praised the game for its rich mechanics and deep tactical gameplay, noting the variety of builds, synergies, and emergent storytelling that arise from the interactions between different cats and their abilities.
  • Addictiveness: The game is described as highly addictive, with players losing track of time and wanting to play "just one more run." Several reviews mentioned the game's replayability and the satisfaction derived from experimenting with different strategies.
  • Soundtrack: The music received widespread acclaim, with many players noting its catchy and enjoyable nature, contributing positively to the overall experience.
  • Unique Art Style: While polarizing, the game's aesthetic was appreciated by many as a nostalgic and quirky representation that fits the game's tone.
  • Content Richness: Users reported a vast amount of content, with numerous unlockables, classes, and events, making the game feel expansive and rewarding.

The main cons of the game

  • Quality of Life Issues: Many reviews highlighted significant quality of life (QOL) concerns, such as the lack of an undo button, poor UI for managing cats, and the inability to see all units' stats at a glance. Players expressed frustration with the cumbersome management system for their cat roster.
  • RNG Dependence: Some players noted that the game's reliance on random number generation (RNG) could lead to frustrating experiences, where runs could be ruined by bad luck or poorly designed events.
  • Length of Runs: The length of each run (often between 30 minutes to 2 hours) was criticized, particularly when players felt that a single mistake or bad RNG could negate the effort put into a run.
  • Punishing Mechanics: Players expressed that the game could be overly punishing, with permanent consequences for mistakes, which could lead to a sense of frustration rather than enjoyment.

The features or elements that are missing from the game according to users

  • Improved UI and Management Tools: Users suggested the need for better inventory management, such as a centralized list of cats and their stats, as well as filtering options to make managing their roster less tedious.
  • Ability Previews: Many players wanted clearer descriptions of abilities and their ranges, as well as the ability to preview movements before committing to them.
  • Undo Functionality: The absence of an undo feature for movements was frequently mentioned as a significant drawback, especially in a tactical game where positioning is crucial.
  • Combat Clarity: Some users indicated that combat could benefit from clearer feedback on enemy actions and player abilities, including a combat log to understand what happened during battles.

Conclusion

  • In conclusion, while Mewgenics has garnered a lot of praise for its engaging gameplay and unique charm, it faces criticism for its QOL issues, reliance on RNG, and some punishing mechanics that may detract from the overall experience for certain players.

Summary generated on: