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Possessor(s)

Possessor(s)

PCPlayStation
Released

Release Date: November 11, 2025

Action, Science Fiction, Platformers, Metroidvania, 2.5D, Side-scroll, Singleplayer

A sci-fi metroidvania with elements of platforming and adventure games. In Possessor(s) we end up inside a city put under quarantine. We must figure out its mystery, eliminating enemies, solving puzzles and reaching previously unavailable places in the process.

7.2

OpenCritic

8.1

Steam

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Ratings
[1:39] - Launch Trailer Videos: 4
Screenshot Images: 8
Screenshot
Screenshot
Screenshot

Possessor(s) is a metroidvania title, implemented in the form of an action platform game with adventure elements. The game was developed by Heart Machine studio, which gained worldwide recognition with the game Hyper Light Drifter. Its portfolio also includes such projects as Solar Ash and Hyper Light Breaker.

Plot

Possessor(s) takes us to a gigantic, flooded megacity that fell victim to an interdimensional catastrophe and was closed in a quarantine cutting it off from the rest of the world. The main characters of the game are Luca and Rehm, who traverse the metropolis, trying to survive and determine what led to the cataclysm. Along the way, the protagonists meet other characters who have their own, often shocking stories to tell.

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Platforms:

PC Windows

PC Windows

PlayStation 5

PlayStation 5

Developer: Heart Machine

Publisher: Devolver Digital

Features

News

Heart Machine's secret sauce for Possessor(s) is banter, play the demo now as part of Steam Next Fest

Heart Machine's secret sauce for Possessor(s) is banter, play the demo now as part of Steam Next Fest

At Summer Game Fest, I sat down with Heart Machine to play Possessor(s) and discussed how banter was a key feature in engaging players with the story.

video games

Matt Buckley

June 11, 2025

Heart Machine's secret sauce for Possessor(s) is banter, play the demo now as part of Steam Next Fest
Highlights from Day of the Devs: indie games to look forward to in 2025 and 2026

Highlights from Day of the Devs: indie games to look forward to in 2025 and 2026

Today's Day of the Devs showcase gave us a look at some of the best indie games to look forward to this year and next year, including three heist games.

video games

Matt Buckley

June 6, 2025

Highlights from Day of the Devs: indie games to look forward to in 2025 and 2026

System Requirements

System Requirements for Possessor(s) Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
(30+ fps, 1080p) Intel Core i5-3470 / AMD FX-8350, 8 GB RAM, graphic card 4 GB GeForce GTX 960 / Radeon R9 380, 4 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
(60 fps, 1080p) Intel Core i7-6950X / AMD Ryzen 5 2600, 16 GB RAM, graphic card 11 GB GeForce GTX 1080 Ti / 8 GB Radeon RX Vega 56, 4 GB HDD, Windows 11 64-bit.

Ratings

Game Ratings for Possessor(s) Video Game.

7.2

OpenCritic Rating

Game is Recomended by 48% of Critics. There are 47 Critic Reviews.

OpenCritic

Screen Rant: 5 / 10 by Leo Faierman

Heart Machine's Possessor(s) is an attractive 2D metroidvania, with odd design choices.

Full Review

Gamer Social Club: 8 / 10 by Adam S. D. Stewart

Possessor(s) took me by surprise. I knew nothing about it going in, bar the reveal trailer I watched as I discovered it. It is fun, funny, and heartfelt. It tells a fairly emotional story, one that reflects on humanity, our drivers, and what makes us human. Whilst giving us a whole load of demonic bad guys to murder.

Full Review

GamesRadar+: 2.5 / 5 by Justin Towell

All in all, there’s some entertainment in the story, dialogue, and possessed objects that attack you. The bosses are nicely designed, and the world-building is pretty great – but it all wears thin too quickly when it’s such a slog to play.

Full Review
81%

STEAM Score

All Reviews: Very Positive (265)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visuals and Art Style: The game is praised for its stunning art direction, character designs, and overall aesthetic, which many players find captivating and beautiful.
  • Story and Characters: The narrative, particularly the relationship between the main characters (Luca and Rhem), is highlighted as emotionally engaging, with themes of trauma and identity.
  • Combat Mechanics: Players enjoy the combat system, which combines elements of platform fighters with metroidvania mechanics. The ability to juggle enemies and use various weapons adds depth and satisfaction to battles.
  • Soundtrack and Atmosphere: The music and sound design contribute significantly to the game's ambiance, enhancing the overall experience.
  • Exploration and Level Design: Many users appreciate the exploration aspect, finding rewards in discovering secrets and navigating the interconnected world.

The main cons of the game

  • Technical Issues: Several players report bugs, glitches, and performance issues, including crashes, getting stuck in the environment, and problems with enemy AI.
  • Exploration and Navigation: Many reviews mention the lack of clear direction in exploration, with players often getting lost or struggling to backtrack due to inconvenient fast travel placements and a vague map system.
  • Enemy Variety and Combat Balance: While combat is generally enjoyable, some players feel that enemy variety is lacking, and certain enemies can feel unresponsive or overly spongy.
  • Difficulty Spikes and Progression: Some users find the difficulty to be uneven, with abrupt spikes that can lead to frustration, especially with bosses.

The features or elements that are missing from the game according to users

  • Quality of Life Improvements: Players desire better map functionality, including percentage completion indicators and more detailed markers for collectibles and locked doors.
  • Enhanced Fast Travel Options: There are calls for more convenient fast travel points to alleviate the burden of backtracking.
  • Better Tutorials or Explanations: Users feel that certain mechanics, such as using the whip to break walls, are not adequately explained, leading to confusion.
  • More Diverse Enemy Designs and Boss Mechanics: A request for more unique enemies and bosses, as well as clearer attack patterns, to enhance combat variety and challenge.

Summary

  • Overall, while "Possessor(s)" has received a mix of praise and criticism, many players express hope for future updates to address the technical issues and enhance the overall experience.

Summary generated on: