
Release Date: September 27, 2016
A roguelike game by Spellbind Studios. The production is set in the land of Rilfanor during a war between two factions of the Council, which associates wizards. While one faction approves of women and lowborn people joining their ranks, the other remains faithful to old traditions, according to which only nobles can become members of the Council. During the game, you explore procedurally generated locations and fight enemies.
Rogue Wizards is the work of the independent American team Spellbind Studios. As the title suggests, the gmae represents the roguelike genre. Interestingly, while the PC version is a premium title, on mobile devices the game is distributed in the free-to-play model.
Rogue Wizards takes players into the fantasy land of Rilfanor. For centuries, only representatives of aristocratic families could boast of their magical abilities. They enjoyed numerous privileges resulting from belonging to the Council, i.e. the guild of people who are sorcerers. Over time, however, their power weakened, and magic began to mark its presence not only in men, but also in women, as well as in people coming from lower social strata.
This led to a split in the Council - while some are open to women and common people, others remain faithful to conservative values. The main protagonist, a character wanting to hone their magic skills, lands in the middle of the conflict.
The action of Rogue Wizards is shown in isometric view. The pillar of the game is the exploration of procedurally generated locations, combat and the development of the hero. The battles take place in a turn-based mode, and we are faced with a range of opponents (each of the more than thirty monsters has an individual set of strengths and weaknesses) as well as eight powerful bosses.
Our task also includes developing the character we control, improving their individual qualities and abilities (eighteen spells representing six schools of magic are at our disposal) and gaining more and more powerful equipment; melee and ranged weapons, magical costumes and clothing elements can be additionally modified, using the crafting system.
A moment of pause between successive expeditions into dangerous areas is ensured by visits to our base, i.e. the Tower, within which we erect useful buildings. In this way, for example, we provide ourselves with access to new equipment and resources necessary to cast spells on the battlefield.
The core of Rogue Wizards is a story campaign planned for about ten hours of fun. We can play it on two levels of difficulty - if we decide to have fun in the more difficult variant, we have to take into account the fact that death is permanent and involves the need to start the adventure from scratch. The same applies to the Gauntlet mode, which is an endless series of dungeons.
Rogue Wizards presents a decent level of execution. The whole thing adopts a cartoonish style, and is complemented by an intuitive interface.
Platforms:
PC Windows September 27, 2016
Xbox One July 20, 2021
Apple iOS May 25, 2017
Nintendo Switch July 15, 2021
Developer: Spellbind Studios
Publisher: Spellbind Studios
Age restrictions: none
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System Requirements for Rogue Wizards Video Game:
PC / Windows
Minimum System Requirements:
Intel Core 2 Duo 2.0 GHz, 1 GB RAM, graphic card Intel HD or better, 750 MB HDD, Windows XP.
Game Ratings for Rogue Wizards Video Game.
Cubed3: 6 / 10 by Brandon Howard
The biggest frustrations with Rogue Wizards come from the incredibly steep grind that exists right from the outset. While the movement controls are a bit sticky and choppy, the weapon and spell variety is a lot of fun to experiment with, and the changing nature of the dungeons really allows for a lot of variety, even while grinding. Unfortunately, the tedious nature of the combat and the immense number of dungeons that will need to be cleared simply to advance makes it a tough sell for those not devoted to the climb. There's a lot of good ideas here, but the execution is just a bit lacking.
GamingTrend: 70 / 100 by Amy Kay Purcell
Rogue Wizards is a solid casual roguelike with unique monster designs, perpetually generated dungeons and 10-12 hours of story-mode gameplay. Dungeons themselves are challenging and fun, requiring a bit strategy to defeat monsters which utilize truly unique and interesting attacks. While the boss battles and AI are a little lackluster, the ability to teleport within floors, bonuses for defeating all enemies, and the replayability offered by the Gauntlet mode make Rogue Wizards a good investment for the small price tag of $15.
Entertainment Buddha: 75 / 100 by Randy Ladyka
Rogue Wizards does a lot of things right, taking the best elements from two really good genre of games. Town building, looting, dungeon crawling and more will have you back for more fun each and every day. Though the combat sometimes suffers from troubles and the character customization is a tad lacking, Rogue Wizards seems to shine through where other rogue-likes cannot.
Average score from votes.