Total War: Attila Release Date PC
Total War: Attila is a grand strategy game with turn-based empire management and real-time battles. It was developed by Creative Assembly studio, the authors of all previous installments of the series.
The action begins in the year 395, more than eighty years before the collapse of the western part of the Roman empire and the beginning of the Middle Ages, thus allowing to play a truly fascinating and rarely used in games period in history. The campaign focuses on a relatively short time period, at least by series standards, but pursues it in much greater detail. Among the playable factions are the major powers of the period, ranging from both parts of the declining Roman Empire, the young kingdoms of the Franks and Saxons and numerous tribes of wandering barbarians, to the nomadic Huns and the oriental Sassanid Empire. Thanks to the variety of starting situations and victory conditions, each faction is played differently, so that both novice strategists and veterans of the series looking for a real challenge will find something for themselves in Attila.
Just like previous installments of the series, Total War: Attila is a mix of RTS and turn-based strategy. We fight gigantic battles in real time, in which thousands of soldiers can take part. On the other hand, a strategic layer takes place in turns, requiring us to take care of the economic, military and technological development of our subjects and diplomatic relations. At the same time, the authors have introduced a number of new features designed to fully reflect the military, social and religious turmoil of the time. Fans will be particularly pleased by the return of the family tree, which was missing in Rome II, thanks to which we get the opportunity to sow intrigues, appoint officials, manage families and relations between specific citizens. In addition, pestilence has become a deadly threat, and if we do not keep the cities clean, their populations can quickly fall victim to a variety of plagues. Diseases can also bring enemy armies to the centers of civilization during clashes and sieges. The game also realistically reflects the religious and even weather situation, forcing players to station armies in cities and field camps during the winter, or to prepare supplies given the climatic changes that were occurring in Europe at the time. General cooling caused worse crops and resulted in regular famines.
Battles, on the other hand, are enriched by the ability to make clever use of fire, with engine improvements making it able to realistically spread and engulf buildings and sow panic among defenders. In addition, Creative Assembly studio has improved the user interface (the classic images of troops have been returned and their identification on the battlefield has been simplified) and significantly improved the graphics, both on the tactical map and during battles. The entire game has been made with enormous attention to historical realism, so that it could reproduce the realities of that period as faithfully as possible.
Last updated on 17 February 2015
Game mode: single / multiplayer Multiplayer mode: Internet
User score: 7.9 / 10 based on 697 votes.
Pre-release expectations: 7.4 / 10 based on 298 votes.
PEGI rating Total War: Attila
Total War: Attila System requirements
PC / Windows
- Intel Core 2 Duo 3 GHz
- 3 GB RAM
- graphic card 512 MB GeForce 8800 GT/ Radeon HD 2900 XT or better
- 35 GB HDD
- Windows Vista 64-bit
- Intel Core i5 3.9 GHz
- 4 GB RAM
- graphic card 2 GB GeForce GTX 560Ti/ Radeon HD 5870 or better
- 35 GB HDD
- Windows 7 64-bit