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Siegecraft Commander

Siegecraft Commander

PCPlayStationXboxNintendo
Released

Release Date: January 17, 2017

Strategy, Fantasy, RTS, Turn-based, Tower Defense, Multiplayer, Singleplayer, Internet

A warfare-oriented strategy created by Blowfish Studios, notable for the warmly-received Gunscape. Siegecraft Commander takes us to a fantasy universe, fought iver by Knights of Freemoi and tribes of Lizardmen. The game offers a single player campaign, allowing the player to control both factions. In this case, the game is similar to a traditional real-time strategy.

5.4

OpenCritic

6.3

Steam

2.0

Users

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Ratings
[1:25] launch trailer Videos: 1
Screenshot Images: 33
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Siegecraft Commander is a warfare-oriented strategy released for PC, PS4 and XONE. The game was developed by Blowfish Studios, a team responsible for well-received Gunscape.

Plot

Siegecraft takes us to a fantasy universe, which is contested by two factions – swashbuckling Knights of Freemoi and ferocious Tribal Lizardmen. Developers incorporated a singleplayer campaign that allows players to lead both sides of the conflict, which are rather light-hearted, accordingly to the nature of the game.

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Platforms:

PC Windows

PC Windows January 17, 2017

PlayStation 4

PlayStation 4 January 17, 2017

Xbox One

Xbox One January 17, 2017

Nintendo Switch

Nintendo Switch September 19, 2018

Developer: Blowfish Studios

Publisher: Blowfish Studios

Features

System Requirements

System Requirements for Siegecraft Commander Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core 2 Duo 2.6 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 460/Radeon HD 4650 or better, 2 GB HDD, Windows XP.

Ratings

Game Ratings for Siegecraft Commander Video Game.

5.4

OpenCritic Rating

Game is Recomended by 8% of Critics. There are 27 Critic Reviews.

OpenCritic

PS3Blog.net: 82 / 100

Siegecraft Commander is a fun release that will scratch that tower defense/strategy itch on PlayStation 4. The game is easy to learn and very polished, which makes for a great experience on the console. The only complain I’d have for the game is that it starts out a bit slowly, but things pick up shortly after you begin your first campaign. It’s an entertaining release you should try on PS4 today.

Full Review

Cubed3: 4 / 10 by Chris Leebody

In some ways, Siegecraft Commander works well for the VR medium; it introduces an apt and engaging control mechanism with the structure flinging. In addition, the control of the map and units and the touches of love in the UI all are positive things. The disappointing part is that the main gameplay on top of those things is just simply not anywhere near engaging or interesting enough to make for a great experience. Battles, whilst having a touch of strategic thought, more often than not descend into a boring slog of tower-defence mechanics. Similarly, the campaign is not interesting or lengthy enough to pull the rest of the game up to standard. It's not the cheapest VR strategy title on the market, either, and with multiplayer effectively dead, the chances of having a long-term relationship with Siegecraft Commander looks rather unlikely.

Full Review

TrueAchievements: 3 / 5 by Megan Walton

Siege Commander is enjoyable at first, and throwing towers, cows and TNT is fun. The game's medieval setting and cartoony art style adds a nice touch to the gameplay, both campaign and multiplayer. However, having a tower land where you want is very awkward and more trouble than it should be. Little annoyances then start to set in, such as lag that causes problems when you build too many towers. Unfortunately the game just gets annoying and repetitive after a while, ultimately falling short in keeping you engaged for any significant time.

Full Review
63%

STEAM Score

All Reviews: Mixed (52)

STEAM
2.0

USERS Score

Average score from votes.

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