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Sense: A Cyberpunk Ghost Story

Sense: A Cyberpunk Ghost Story

PCPlayStationXboxNintendo
Released

Release Date: August 25, 2020

Adventure, Cyberpunk, Horror, 2D, Crowdfunding, Indie Games, Side-scroll, Singleplayer

The adventure maintained in the convention of survival horror, which takes us to cyberpunk Neo Hong Kong full of references to Chinese folklore. In Sense: A Cyberpunk Ghost Story we play the role of Mei Lin Mak, who investigates an apartment building hiding a bloody secret.

6.4

OpenCritic

3.9

Users

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Ratings
[1:21] trailer #1 Videos: 1
Screenshot Images: 8
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Sense: A Cyberpunk Ghost Story is an original survival horror adventure game developed by the independent studio Suzaku. Top Hat Studios published the title on the PC platform, and its creation was possible thanks to a successful crowdfunding campaign on Kickstarter. The main source of inspiration for its creators were such series as Clock Tower and Fatal Frame.

Story

Sense: A Cyberpunk Ghost Story takes place in a cyberpunk universe filled with elements taken from Chinese folklore. The game takes us on a journey to Neo Hong Kong from 2083, the secrets of which we learn as Mei Lin Mak. The protagonist, equipped with cybernetic eyes enabling her to see more than the average person, searches the nooks and crannies of the ruins of the Chong Sing Apartments, hiding a bloody puzzle more than a hundred years old. Her task is to discover the fate of fourteen lost souls - she hopes to discover the truth about the curse cast on her family.

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Platforms:

PC Windows

PC Windows August 25, 2020

PlayStation 4

PlayStation 4 February 11, 2021

Xbox One

Xbox One January 12, 2022

Nintendo Switch

Nintendo Switch January 7, 2021

Developer: Suzaku

Publisher: Top Hat Studios

Age restrictions: 18+

Features

News

Controversial Attempt to Censor Sense: A Cyberpunk Ghost Story; Publisher Denies

Controversial Attempt to Censor Sense: A Cyberpunk Ghost Story; Publisher Denies

The representatives of Top Hat Studios informed that in the past months they have received a lot of unpleasant messages criticizing Sense: A Cyberpunk Ghost Story. They stressed, however, that they didn't give in and on January 7 the title will be released, uncensored, on Nintendo Switch.

video games

Milosz Szubert

January 4, 2021

Controversial Attempt to Censor Sense: A Cyberpunk Ghost Story; Publisher Denies

System Requirements

System Requirements for Sense: A Cyberpunk Ghost Story Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core 2 Duo E5200 2.5 GHz, 2 GB RAM, graphic card 1 GB GeForce GT 240 / Radeon HD 6570 or better, 5 GB HDD, Windows 7.

Ratings

Game Ratings for Sense: A Cyberpunk Ghost Story Video Game.

6.4

OpenCritic Rating

Game is Recomended by 25% of Critics. There are 14 Critic Reviews.

OpenCritic

VGamingNews: 6.5 / 10 by Drew Sherratt

I enjoyed Sense in spite of its issues. The visuals are murky and bright enough in the right places, environments are filled with interesting enemies with vibrant histories, and the slow-burn plot line comes to a nice conclusion that leaves you with a sense of satisfaction. Had the developer been less self-indulgent with some of the design choices and added more robust and regular action sequences, I could recommend this to all players, rather than just the die-hard survival horror fans that it will appeal to naturally.

Full Review

Digitally Downloaded: 3 / 5 by Matt Sainsbury

Sense: A Cyberpunk Ghost Story succeeds as far as a "ghost story" is concerned. It offers up some good and creepy moments to go with some nicely classical point-and-click adventure elements. It struggles as cyberpunk though, failing to engage with the themes that make cyberpunk a distinctive, interesting genre, and proving unable to integrate those cyberpunk elements with the horror. I'm glad I played Sense, but there are too many inconsistencies for it to be something particularly memorable.

Full Review

Cubed3: 4 / 10

Sense: A Cyberpunk Ghost Story nails the Cantonese-flavoured, paranormal horror aspect, but fails as an adventure game. Apart from the bugs, untrustworthy mechanics that can erase an hour of progress just because something didn't work as intended, and the lack of a decently told story, this is mainly hard to recommend because its main gameplay loop revolves around running back and forth between the same handful of rooms, trying to "convince" an item to be picked up, by first finding a reason to… even though you've already done so.

Full Review
3.9

USERS Score

Average score from votes.

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