Advanced Game Search
Stories from Sol: The Gun-Dog

Stories from Sol: The Gun-Dog

PCPlayStationNintendo
Released

Release Date: February 19, 2025

Adventure, Science Fiction, Point-and-click, Space, 2D, Visual Novel, Indie Games, Space Ships, Singleplayer

An adventure game with visual novel elements, set in a retrofuturistic style. In Stories from Sol: The Gun-Dog we play as a security officer, working on the titular Gun-Dog spaceship. Our main job is to deal with an unknown assailant who's hunting down the crew. An important part of the game is also to get to know other crew members and their intentions.

7.8

OpenCritic

9.1

Steam

Rate It!
Ratings
[1:01] - Release Date Trailer Videos: 1
Screenshot Images: 6
Screenshot
Screenshot
Screenshot

Stories from Sol: The Gun-Dog is an adventure game with noticeable elements borrowed from the visual novel genre. It was developed by independent Space Colony Studios from Wales.

Story

Stories from Sol: The Gun-Dog transports us to a retrofuturistic universe. In the year 214 of the planetary calendar, which is 4 years after the end of the great conflict, a fragile peace reigns in the Solar System. The character we embody is assigned to the Gun-Dog patrol ship and sent to the edge of Jupiter's Space to investigate mysterious signals coming from this area.

Read More

Platforms:

PC Windows

PC Windows February 19, 2025

PlayStation 4

PlayStation 4 February 20, 2025

Nintendo Switch

Nintendo Switch February 20, 2025

PlayStation 5

PlayStation 5 February 20, 2025

Developer: Space Colony Studios

Publisher: Astrolabe Games

Features

System Requirements

System Requirements for Stories from Sol: The Gun-Dog Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
CPU 2.0 GHz, 2 GB RAM, graphic card Intel HD, 300 MB HDD, Windows 7.

Ratings

Game Ratings for Stories from Sol: The Gun-Dog Video Game.

7.8

OpenCritic Rating

Game is Recomended by 75% of Critics. There are 17 Critic Reviews.

OpenCritic

Gamer Escape: 9 / 10 by Josh McGrath

I came into Stories from Sol: The Gun-Dog solely for two reasons: the initial art and the promise of a “PC-98 style adventure.” What I got was an enthralling story straight out of late-80s mecha anime, with some honestly surprising turns, all accompanied by stunning pixel artwork evoking the era.

Full Review

Shacknews: 7 / 10 by Lucas White

Stories from Sol: The Gun-Dog is a remarkable tribute to PC-98 visual novels and hard sci-fi anime of a specific vintage. The visuals are pitch-perfect with multiple settings that offer different vibes, and the soundtrack is a complex beast of speaker-straining chiptunes that enhances the mood even further.

Full Review

Niche Gamer: 6 / 10

As an introduction to a grander story and universe full of possibilities, there is potential here. For its price, players get an OVA’s worth of story stretched to about three to four hours. This would have been an awesome first chapter, but the fact that it ends with a big question mark will leave players wanting in frustration.

Full Review
91%

STEAM Score

All Reviews: Very Positive (825)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Story and Characters: Many players found the narrative captivating, with well-developed characters that evoke strong emotional responses. The story combines elements of mystery, sci-fi, and interpersonal drama, reminiscent of classic mecha anime.
  • Visual and Audio Aesthetic: The game features stunning pixel art and a soundtrack that captures the retro vibe of PC-98 games, enhancing the overall experience. The art style and animations received high praise for their quality and attention to detail.
  • Replayability: The game offers multiple branching paths and decisions that impact the story, encouraging players to replay it to explore different outcomes and character interactions.
  • Nostalgic Appeal: For fans of retro visual novels and mecha anime, the game serves as a love letter to the genre, successfully evoking nostalgia while telling a fresh story.

The main cons of the game

  • Short Length: Many reviews noted that the game is relatively short, typically taking around 5-12 hours to complete, which some players felt was insufficient for the depth of the story.
  • Pacing Issues: The pacing was criticized for being abrupt, with some players feeling that the story rushed through significant plot points without adequate buildup or character development.
  • Limited Impact of Choices: Some players felt that their choices did not significantly affect the story, leading to a sense of frustration when certain decisions seemed to have little consequence on the overall narrative.
  • Cliffhanger Ending: The game ends on a cliffhanger, which left some players feeling unsatisfied, particularly if they were unsure about the potential for a sequel.

The features or elements that are missing from the game according to users

  • More Music Variety: Some players expressed a desire for a broader variety of music tracks, as the existing soundtrack felt repetitive at times.
  • Voice Acting: A common suggestion was the addition of voice acting for characters to enhance immersion and engagement in the narrative.
  • Enhanced Gameplay Mechanics: Several reviews mentioned a lack of engaging gameplay mechanics beyond reading and dialogue choices, suggesting that additional interactive elements or puzzles could improve the experience.
  • Character Depth and Development: While many characters were well-received, some players felt that certain characters lacked depth or were overly one-dimensional, particularly those designed to create conflict.
  • Better Clarity on Choices: Players expressed a wish for clearer indicators of how their choices would impact the story, as some felt that significant decisions were not adequately highlighted or explained.

Summary

  • Overall, "Stories from Sol: The Gun-Dog" has been well-received for its art, story, and nostalgia factor, but it faces criticism regarding its brevity, pacing, and the impact of player choices.

Summary generated on: