The first gameplay presentation of Assassin's Creed Mirage has sparked lively interest among gamers, but fans of the series have yet to believe Ubisoft about returning to the series' roots.
Presentation of Assassin's Creed Mirage during the PlayStation Showcase was a bit of a surprise. Nevertheless, fans are not complaining, as gamers got a lot of material to analyze from the new Assassin's Creed. At least enough for the Ubisoft Forward broadcast, where we're sure to see even more gameplay.
Mirage is just a spi-off to the Assassin's Creed series, which, by the way, began life as DLC for AC Valhalla. The whole thing was even based on the same engine. Hence, the similarities to the Nordic installment of the series noticed by the players, especially in Basim's animations.
It should be added that for some fans this is not a good thing
Therefore fans are reluctant to see any elements in common with Valhalla. Especially since Ubisoft has promised a rather different experience from the Viking saga.
Nevertheless, other players point out that animations are not everything, and in truth, their "recycling" from the previous game (incidentally, created on an identical engine) is neither new (not only for the series), nor can it be considered a flaw in itself.

Indeed, fans have noted that despite borrowing from Valhalla, AC Mirage actually seems to be closer to the old stealthy installments of the series.
Nevertheless, in the opinions of players there is little euphoria, only cautious enthusiasm, and they are waiting for longer footage from AC Mirage.
Nonetheless, it looks like the gameplay trailer did its job - it aroused the interest of even the more skeptical fans of Assassin's Creed. Whether it can sustain it after the Ubisoft Forward presentation, we will find out on June 11.
Assassin's Creed Mirage will debut on October 12. The game is heading to PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S and PC.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).