Players are sharply criticizing yesterday's 1.1.0 update to Diablo 4. They resent Blizzard for having „destroyed all character builds.” Some are declaring that they will give up the first season, which launches tomorrow.
Released yesterday, update 1.1.0 for Diablo IV proved to be quite a disappointment for the players. First of all they complain that instead of making weaker characters stronger, Blizzard weakened them even further, thus destroying them all.
Recall that Blizzard intended to slightly nerf the game's more powerful builds. The community liked this on average. There were suggestions that the developers should approach the balance issue from the other side.
The devs, however, nerfed not only the better characters, but also weakened those that definitely did not require it. This is well illustrated by the example of the wizard.
Although the wizard has been hit the hardest, he is not the only one to have suffered. For example:
All this makes many players are wondering whether they want to start playing the first season at all in, starting tomorrow in Diablo IV. A considerable part will probably do so, even though the changes are not to their liking.
The more frustrated Internet users remind however, that such a decision means as much as to say to Blizzard: "It's fine."
Another problem compounded by yesterday's update relates to the pace of progression in the game. Up until now it has been moderate, but the nerfing of individual character classes, combined with the weakening of many items and a reduction in the amount of experience awarded for killing monsters - and thus the speed at which we gain levels - has reduced it even further. This makes the players complain increasingly louder about the boring, unsatisfying endgame.
Thus, it can be concluded that instead of following community feedback, Blizzard is pursuing its own strategy. Whether it will prove effective, time will tell. There is no doubt that Diablo IV has sold brilliantly. The question is whether players will be interested in it for as long as Blizzard assumes.
For the moment, many of the new features and changes they are demanding, are met with silence from the developers. One can mention, for example:
Currently, however players are primarily concerned with making each character class playable without feeling that it is weak due to the changes introduced by update 1.1.0. Unfortunately, it may take a while to properly balance the game - especially since, as part of the first major patch, Blizzard was not kind enough to fix the side quest "When the light grows dim" from Act III, which has been messed up since launch...
0

Author: Hubert Sledziewski
Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.