First Reviews: Age of Empires III: Definitive Edition - Good Old RTS

Reviews of Age of Empires III: Definitive Edition have started appearing on the web. Critics received the refreshed third installment of the strategy game series warmly, as is brought no shame to its creators.

Jacob Blazewicz

Tomorrow we will see the launch of the refreshed edition of Age of Empires III. The "Definitive Edition" of the second installment was warmly received (we gave it8/10), but will it be the same for the third installment of the strategy game series? First reviews of Age of Empires III: Definitive Edition give us the answer to this question.

Selected reviews of Age of Empires III: Definitive Edition:

  • Windows Central - 4.5/5
  • God is a Geek - 8.5/10
  • EveryEye.it - 8.4/10
  • Xbox Era - 8.2/10
  • ScreenRant - 4/5
  • GameStar.de - 79/100
  • IGN Italy - 7,5/10
  • Hardcore Gamer - 3.5/5
  • PCGamesN - 7/10
  • Spaziogames - 7/10

An average score of 79/100 (via Metacritic based on 19 texts) proves that Tantalus Media and Forgotten Empires have rose to the challenge. Once again, we have received the good old Age of Empires, but clearly improved compared to the original release. The changes include, of course, improved visuals (which did not raise any objections from the reviewers) and a modernized interface (with the classic UI as an alternative option).

However, the visual lifting is not everything that the definitive edition of the third game offers. The developers have also made some changes to the gameplay, including the debut of two new nations (the Swedes and the Incas) and the modes known from Age of Empires II: Definitive Edition. The whole thing was also made more historically truthful, which we find out right after the game is launched. This is when we see the information about slightly falsified depiction of Indian factions in the original version of AoE III, which was corrected in the Definitive Edition.

Llamas, llamas and more llamas, or the Inca civilization in a nutshell.

There are, however, several reasons why the critics stopped short of showing nines and tens in their reviews. Age of Empires III: Definitive Edition is still a classic RTS, and while this can be considered an advantage, some elements are clearly outdated. This mainly concerns AI, which has been improved, but in practice works little better than in 2005. Units sometimes have trouble finding their way to the target and are reluctant to attack enemies beyond their reach, even if we put them in offensive formation. Some reviewers have also complained about too slow gameplay, and here and we find mentions of stiff, unnatural animations of units (which are very noticeable against the background of modernized visuals). Some also admitted that although the game is not lacking significant modifications, they expected a little more.

In the final analysis, it should be concluded that Age of Empires III: Definitive Edition is another successful return of the Age of Empires series, which will keep us busy during the time remaining to the release of the fourth full-fledged installment of the series (whenever it occurs). For now we are waiting for the launch of the refreshed third installment - it will be available on PC tomorrow.

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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).

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