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News video games 25 February 2020, 22:55

Ghost Recon Breakpoint Repairs are Overdue; Immersive Mode Delayed

Ubisoft has announced that the immersive mode for Tom Clancy's Ghost Recon: Breakpoint will not debut on schedule. The module developed based on the fan suggestions turned out to be more complex than originally assumed.

IN A NUTSHELL:
  1. Tom Clancy's Ghost Recon: Breakpoint's immersive mode will not debut until spring;
  2. The content of this module is based on the results of a social survey and the opinions of players focused around the game;
  3. The devs apologize to the fans for bad communication.

Shortly after the release of Tom Clancy's Ghost Recon: Breakpoint, Ubisoft shared its plans for the game's development, which included both adding new content and extensive repairs. The latter consists mainly of a special variant of the game, described as "a more radical and immersive version of Ghost Recon: Breakpoint". Today the French publisher announced that the launche of the new mode, which was to debut before the end of February, has been delayed.

The immersive mode turned out to be so complex that its implementation is more challenging for the devs than they initially assumed. However, the creators are convincing that they will still be able to get everything done this spring, and when they can, they will share with us a specific release date. Currently, the content developed for its needs is a secret, but on March 5 we are to receive first details about it. So far, it has only been confirmed that the whole thing will be based on the results of a social survey and the opinions of players focused around the game. As a curiosity it should be added that the mode is already working, as the creators also mention its intensive testing.

Despite the artistic and commercial failure, the developers of Tom Clancy's Ghost Recon: Breakpoint try to give their work a second life.

And when it comes to community relations, developers are well aware that players would like more transparency from them, and they apologized for "not being able to communicate as they would like to". However, they are justified by the fact that the development of a game is a process with many variables, which makes contact with the fans, especially giving (or even predicting) specific dates, very difficult.

Let us recall that Tom Clancy's Ghost Recon: Breakpoint was released on October 4. The title, available on PC, PlayStation 4 and Xbox One was not very well received by the reviewers. The game also failed commercially, which was one of the reasons why Ubisoft decided to revise its publishing policy.

  1. Tom Clancy's Ghost Recon: Breakpoint - official website
  2. Ghost Recon: Breakpoint Review – Even Anthem was More Compelling
  3. Tom Clancy's Ghost Recon: Breakpoint - game guide

Christian Pieniazek

Christian Pieniazek

Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.

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