If you see a dark future for Hunt Showdown 1896 in the form of black screen, there might be a light at the end of the tunnel, not only in the form of white cursor on the screen. Check out this article to learn a possible fix for this issue.
There is a lot going on when it comes to extraction shooters subgenre. This derivative of FPS games has seen many interesting events recently, like the rise (and fall?) of Arena Breakout: Infinite or Delta Force: Hawk Ops successful alpha tests. There is also a veteran making a comeback with a whole new update, and even a refreshed subtitle – Hunt: Showdown 1896. The patch put a lot of steam in this production’s metaphorical wheels, as it set a new all-time peak of players just yesterday (via SteamDB). However, there’s no rose without thorns. In fact, it seems like it’s mostly thorns for this title as many people have problems after the new update went live, reporting that they can see black screens with only cursor visible. If you are also affected by this, here we will try to analyze what is going on and if there is any remedy.
It is nothing new that updates can break games. The latest one for Hunt: Showdown 1896 achieved at least three things – reached a new all-time high concurrent player count, at the same time it was a reason for players to review bomb Hunt for UI changes (at the moment only 38% of recent player reviews are positive on Steam), as well as made the game not work completely for a group of fans who can only see a black screen with cursor while launching the title. The biggest question now is – can anything be done about it?
Sadly, there is no silver bullet solution that will work for everyone, however there are reports that it can be solved in some specific scenarios:
This whole situation seems to stem from the fact that the update for Hunt: Showdown 1896 includes a major game engine version change. There was an overhaul done to the visuals, audio, performance, and others. Let’s hope that Crytek will quickly address this situation, but also improve the UI experience, which sparked very lively (to say the least) debate among fans. Good luck!
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Author: Aleksander Kartasinski
Just a random from the depths of the internet who happens to be interested in video games like millions of other people on this planet. By sheer luck he was given a chance to write about them. Worked in IT department and supported users for way too long, but also given a chance to do some IT magic on a large scale in his free time. Interested in technology, games with intriguing mechanics, etymology, and linguistics.