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News video games 22 November 2022, 12:19

author: Jacob Blazewicz

Finally Some Normal Gameplay From NFS Unbound

Need for Speed Unbound has finally received a longer gameplay demonstration, although we still haven't seen an entire race.

Fans of racing without excessive special effects finally got a longer showcase of gameplay from Need for Speed Unbound. You can watch the footage posted on YouTube below. We also learned that the game has gone gold. This means that work on it has come to an end.

Admittedly, also this time we did not see a full race from start to finish, but the video shows much more than heavily cut and "decorated" trailers and materials that were made available so far by Electronic Arts. Although the publisher did not resist the temptation to once again present cartoonish visual effects, but fortunately this time with considerable moderation.

Apparently this is what most fans were hoping for, many of whom appreciated both the gameplay and Criterion Games's articles, which over the past two months have discussed most elements of Need for Speed Unbound.

However, some Internet users are more critical, because, as they claim after watching the video, you don't really see "the most extensive physics engine in the history of the series", which was boasted before the game's release. The whole thing, in their opinion, looks more like a slightly tweaked driving model from Need for Speed Heat.

According to some players, this impression may have been caused by the fact that the driver himself did not particularly show off. Perhaps he focused more on showing the city, which, as all fans probably agree, looks great, especially at night. It also gained an extra dimension of realism in the form of pedestrians on the sidewalks.

Doubts will be dispelled only after release of Need for Speed Unbound, which will take place on December 2, 2022. The game is headed for PC, PS5 and XSX/S. Those who preordered the title or have the EA Play subscription will play starting November 29.

Jacob Blazewicz

Jacob Blazewicz

Passionate about video (and other) games for years, he completed an Mba in linguistics, defending a thesis about games. He began his adventure with Gamepressure in 2015, writing in the newsroom, later also covering film and – oh, horror! – technology (also contributor to the gaming encyclopedia). He started with platformers, which he still dearly loves (including metroidvania), but he's also interested in card games (including 'analog'), brawlers, soulslike games and basically every other type of game. Don't ask about the graphics – after a few hours of exposition, he can be delighted with pixelated characters from games that remember the days of the Game Boy age (if not older).

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Need for Speed Unbound

Need for Speed Unbound

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