- New textures;
- Many flat objects converted to 3D models;
- Improved lighting;
- Remastered cutscenes;
- Fixes for numerous visual imperfections;
- Customizable FOV.
Version 1.0 of the Resident Evil 4 HD Project, a mod that improves the graphics of Capcom's iconic surival horror game, has been released. The mod is the result of eight years of work by a small team of enthusiasts, who devoted 12.8 thousand hours to its creation.
The mod works only with the PC version of the game available on Steam.. We warn you that the project is huge - if you want to install it, you have to get ready to download as much as 37.48 GB of data. The modification is worth it, however, as it completely refreshes the graphics of Resident Evil 4 in a way that goes far beyond what many official remasters offer.
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Resident Evil 4 HD Project replaces most of the textures in the game. The new ones are up to sixteen times higher resolution, but retain the feel of the original. When looking for replacements, the creators even went on several trips to Spain and Wales, where they took photographs of the same places and surfaces that were used by Capcom when making RE4.
Texture mapping and issues with 3D models have also been improved. These shortcomings were not particularly noticeable in the original on GameCube, as back then the game was played in low resolution and mostly on CRT TVs. However, the shortcomings became a much bigger problem on modern monitors, so changes were necessary.
The mod's creators also reworked many objects. In the original, due to technical limitations, some elements of the locations were completely flat. The mod replaces them with 3D models. Resident Evil 4 HD Project also introduces improvements to the lighting system, remasters pre-rendered cutscenes, and fixes problems with faulty collision detection. Field of View (FOV) width can now be configured as well.
- Resident Evil 4 HD Project - official website