Ubisoft Forward presentation is behind us, but the flood of information about the French publisher's games did not end there. Quite a lot was also revealed in the statements of the developers after the main broadcast, as well as in interviews conducted with them by the media.
In this way we learned, what prompted the developers to set the action of Star Wars Outlaws between episodes V and VI of Star Wars.
The setting was already revealed on the occasion of the publication of the first trailer, after which the existing "Star Wars from Ubisoft" officially became Star Wars: Outlaws.
Julian Gerighty, the game's creative director, explained in an interview with IGN, that the developers chose a year between the end of Empire Strikes Back and the events of Return of the Jedi as a time when the Rebellion was virtually inactive in the galaxy. This is because at that time there was nothing to oppose not only the Imperial drive, but also the ambitions of the criminal underworld, with the big syndicates in the lead:
"The Empire is gaining more and more control, but the syndicates are also expanding their influence and exploiting all these weaknesses. This is truly the moment when the underworld thrives, and there is no better time for a seasoned or novice rogue to polish his or her skills."
Star Wars Outlaws is heading to PC, PlayStation 5 and Xbox Series X/S. It is expected to be released next year.