It has taken almost 10 years to see the sequel of one of the most iconic puzzle games out there. The Talos Principle 2 is a thought-provoking title created by Croteam, a studio famous for developing the Serious Sam series. The team was using their own, in-house engine for the first part of the game (Serious Engine 4), yet they decided to transition to increasingly popular Unreal Engine 5. It can be seen at a glance that the game already looks stunning, especially with cranked up Global Illumination settings, which uses Lumen, completely changing the scenes. However, if you have bought a display supporting HDR you may be unpleasantly surprised by how washed out the game looks. Here we have gathered all that is known so far about this issue.
Washed out colours in The Talos Principle 2
With how vibrant The Talos Principle 2 looks on screens and pictures, it is almost a crime that the HDR, which should further improve the colours by deepening them, washes them out. This unfortunately is something that was already present when the title was available as a demo, which means that the developers should have been working on addressing this problem.
Here we are with the full release of the game, yet the HDR functionality is still broken. Fans, who were affected by this, gathered to find a solution until it is solved by official patch. They have come up with rather controversial and not really easily achievable solution: connecting another display before launching the game. Of course, not everyone just sits on a bunch of displays to add on a whim, though there is a workaround - you can use your smartphone with virtual monitor software to make it work.
Sadly, at this moment, it seems that there is no other way to deal with this challenge. It would be expected from Croteam to address this problem, yet they haven’t done it successfully so far and the issue is known for quite a while already. Adding your voice to the choir of others affected by this may put it to developers’ attention and expedite their work on fixing it.