Like the first installment of the series, The Last of Us: Part II also launched in stores shortly before the arrival of Sony's new-gen consoles. In the case of the sequel, the situation is slightly different and PlayStation 5 owners did not have to wait for the remaster. From the very beginning the game can run in backward compatibility mode. However, only now the title received a patch which enables it to take full advantage of the greater processing power of the system.
In comparison to PlayStation 4 Pro, patch 1.08 for The Last of Us: Part II doubles the maximum performance of the game at 2560x1440, which is transformed to 4K. With it, the title now offers gameplay at stable 60 fps for the first time. As demonstrated by the editors of Digital Foundry, who were given the opportunity to check out the update ahead of the launch, the developers have delivered on their promises, and aside from some minor drops at random points, gameplay on PS5 is smooth and seamless. At launch, the game also loads twice as fast, with a wait time that's tens of seconds shorter in this case.
It's definitely interesting to see that the team at Naughty Dog is set to continue experimenting with the PlayStation 5's capabilities in The Last of Us: Part II. Today's update is just the beginning, and we should expect more visual improvements made with the new console in mind in the future. Perhaps it is about a graphic mode in native 4K.
- The Last of Us: Part II - official website
- The Last of Us 2 Review – A Game to Set the World on Fire
- The Last of Us 2 - game guide