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News video games 23 December 2021, 19:47

The Wolf Among Us 2 Devs Provide New Details About the Game

The latest issues of Game Informer brings further details about The Wolf Among Us 2. We found out, among other things, when and where the game's action will take place. It was also reported that the work is in full swing.

  1. In the latest issue of Game Informer, the creators of The Wolf Among Us 2 shared new details about their upcoming game;
  2. The action of the sequel will take place six months after the events of the first game; its place will be New York in winter scenery;
  3. It's also known that work on the script has been completed;
  4. The game will most likely run on Unreal Engine.

A couple of weeks ago we were assured that the development of The Wolf Among Us 2 from Telltale Games, contrary to fears, was not suspended. Today we know more or less where we stand, thanks to the latest issue of Game Informer, where the developers provided fresh details about their upcoming game.

The following tweet sums up the article, which appeared in the 342nd issue of Game Informer:


We learned a bit about the plot: the story of the sequel to the atmospheric adventure game from 2013 will begin six months after the finale of the first part. We also know that the action will take place in winter in New York.

This information should reassure the fans a bit: the game is in "full production" and work on the script (which is crucial in this case) has been completed. We also got to know some technological details - The Wolf Among Us 2 will reportedly be powered by the Unreal Engine, which is a departure when it comes to Telltale's productions, which so far have used the studio's proprietary technology.

The release date of The Wolf Among Us 2 still remains a mystery, but taking into account the above information, we can cautiously assume that we will get to know it soon.

Michal Ciezadlik

Michal Ciezadlik

Joined in December 2020 and has remained loyal to the Newsroom ever since, although he also collaborated with Friendly Fire, where he covered TikTok. A semi-professional musician, whose interest began already in childhood. He is studying journalism and took his first steps in radio, but didn't stay there for long. Prefers multiplayer; he has spent over 1100 hours in CS:GO and probably twice as much in League of Legends. Nevertheless, won't decline a good, single-player game either.