Rainbow Six: Siege will stay alive - this is the message coming from Ubisoft, which recently revealed details about the new season heading to the game. At the same time, the developers indicated they're not planning a sequel.
Ubisoft has no plans to stop supporting its flagship online shooter, Tom Clancy's Rainbow Six: Siege. While it may appear that the peak of popularity for this game, which is now over 8 years old, has passed, the devs are consistently delivering new content to maintain a relatively stable level of player interest and ensure the full functionality of the e-sports scene.
Developers from the French corporation admitted in the video accompanying the announcement of the new season (below) that a game like Rainbow: Six Siege could be developed "forever." This is thanks to advanced tools and a team committed to the project, brimming with passion and talent.
Unfortunately, the developers have excluded the possibility of developing a sequel to the game or moving it to a new graphics engine, at least for the time being.
The idea of switching engines to something that can be off-the-shelf ready [Rainbow Six: Siege uses Anvil] simply doesn't answer the needs of a really competitive and demanding game like Siege -- said Alexander Karpazis, the game's creative director.
I'm not going to name names, but you see games that did go through sequels and just completely drop the ball because they have to remake every single thing that they did in that first game -- Karpazis continued, denying the point of releasing a sequel to Rainbow Six: Siege.
It's worth briefly discussing the upcoming changes that will be implemented in March, at the start of the season titled Operation Deadly Omen for the popular Siege.
Of course, this is only a general outline of the changes that will be coming to Rainbow Siege: Six in March. I suggest checking the official game website for more information. I also recommend watching the attached video above that is dedicated to the upcoming season.
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Author: Marcin Przała
Graduate of Journalism and Social Communication at the Pontifical University of John Paul II in Krakow. He has been interested in games from an early age, and Call of Duty 4: Modern Warfare and Dragon Age: Origins hold a special place in his heart. His passion for electronic entertainment led to the phenomenon of immersion becoming the subject of his bachelor's thesis. Today, above all, a fan of soulslike and classic RPGs. Besides games, he likes dark fantasy literature, and for many years he has been eagerly following the English Premier League, where his beloved club - Chelsea - plays.