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News guides 16 September 2024, 02:11

author: Damian Gacek

Tiny Glade - Coop and Multiplayer Explained

Would you like to build your own castle with a friend? In this guide we will tell you about coop and multiplayer in Tiny Glade.

Source: Tiny Glade, developer: Pounce Light
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Cozy games are a growing genre. No wonder, as in our everyday lives we have a lot of stress already. Many gamers would like to sit comfortably and unwind after school or work. If you are one of them, Tiny Glade might by a title for you. TG allows players to build their own structures, architectonical marvels in the beautiful scenery. Of course, some people would like to share their experience with others. Is it possible? Does the game have multiplayer? In this guide we will tell you about coop in Tiny Glade.

Tiny Glade - Coop and Multiplayer Explained

Tiny Glade is one of the titles which concentrates on allowing players to relax. You will not rule over empires or kill thousands of enemies. Simply design a beautiful scenery. Of course, the more the merrier, right? Many people believe that it is true and would like to enjoy TG with others. Sadly, it is impossible. As we can read in the FAQ published on Steam:

Is there multiplayer or co-op?

No, Tiny Glade is a single player game.

As you can see, there is no chance for coop mode. It is also highly unlikely that it will change in the future, as the game is an indie title. The studio (called Pounce Light) consists of only 2 developers – Tomasz Stachowiak and Anastasia Opara. Creating a working multiplayer is a challenging task, which is often designed at the beginning of the project, not post-release. Keep that in mind and enjoy your singleplayer title.

As a reminder, Tiny Glade will be released in a few days on 23rd of September on PC. If you would like to learn more about console release, read our separate article.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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