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News video games 08 October 2015, 10:40

author: luckie

Torment: Tides of Numenera gameplay shows reactivity of combat

A gameplay video from inXile entertainment’s Torment: Tides of Numenera was published, explaining the game’s reactive combat system.

Torment: Tides of Numenera gameplay shows reactivity of combat - picture #1
Torment: Tides of Numenera will let you use environment in combat.

Torment: Tides of Numenera will attempt to bring about combat that is as responsive as anything else in the game. According to a lengthy Kickstarter project update, each fight, called here a Crisis, can be solved in many different ways. As befits a classic RPG, the game features turn-based combat, and it is up to players whether they use each character’s turn on moving around, activating special abilities, interacting with environment objects, or even talking to opponents. This last option is especially interesting, as you may intimidate your enemy, or accept their surrender if things don’t go well for them. inXile entertainment explained that in a gameplay video:

Torment: Tides of Numenera is coming out to PC some time next year. Right now the most generous backers are testing the game’s Alpha build. Beta Testing is scheduled for 2015. To this date Torment: Tides of Numenera received nearly 5 million dollars from fans through Kickstarter crowdfunding campaign and pledges on the official website.

  1. Official website of Torment: Tides of Numenera