Seven The Days Long Gone: How to unlock the crafting stations in Lewmer?
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Crafting is a very important part of Seven: The Days Long Gone and you can start to master it from the moment of reaching the isle of Peh. The problem is that the two crafting stations in the town of Lewmer (the first settlement you visit) are unavailable at the beginning. It is worth solving this issue as quickly as possible, which will allow you to produce your first items, as well as, and perhaps most of all, salvage unwanted items from your inventory in order to obtain crafting components. Below, you will find information on unlocking these stations.

There are two crafting stations in Lewmer. The "main" crafting station is located in the northern part of the village, and you will recognize it by the quest marker, which informs you about the possibility of obtaining a side quest. You must talk to the owner of the crafting station and take on the quest named "Master Craftsman", then complete it in order to gain unlimited access to the crafting station.

The quest tasks you with bringing three types of objects used for crafting to the master - 1 magnet, 2 metal chains and 3 metal rivets. These are quite common items, so do not waste Auryte on purchasing all of them from the local merchants. The objects you seek can be quite easily acquired after you travel to the quarantine zone in the Lewmer cliffs (exploring it is also a part of, e.g. the "Valuable Experience" side quest). Many of the chests and other containers around the large building contain the items you are after (the contents of one of these chests can be seen in the picture above). Bring all of the parts to the quest giver in order to complete the mission and unlock the crafting station.

The second crafting station in Lewmer is the alchemy table in the eastern part of the settlement. As in the previous case, interacting with it is not possible at the beginning and you must first complete a specific side quest. Talk to the biomancer and you will receive the "Master Brewer" quest from her, which you must finish in order to gain unlimited access to the alchemy table.

The quest you receive from the biomancer concerns visiting the shrine, which is located to the north west of the town of Lewmer. As a result, you must leave the settlement for a while, so be sure to obtain a tier 2 keycard, which will allow you to safely go through the checkpoint. Be mindful of bandits and monsters while on your way to the altar, since there are some located in its vicinity. You do not have to defeat them, although if you wish to maintain a low profile reaching the altar while require some sneaking around, since it will not always be safe to approach the shrine. Interact with the altar in order to acquire the memento and return to the biomancer. You will complete the quest and unlock the alchemy table.
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- Seven The Days Long Gone: FAQ
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