Tyranny: Twin Rivers Oldwalls - Depths map
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Depths are the second part of the labyrinth in the Oldwalls. As before, you will encounter many dangers here. Access to subsequent rooms are gained by using the Torchkeys. Moreover, a part of a side quest takes place here.
Quests in Twin Rivers Oldwalls - Depths
Main quest: The Symphony of the Forge / On the Hunt - the Oldwalls are the next stage in the quest.
Side quest: Leave No One Behind - save Apprentice Garrick by informing him about the possibility of exiting the Oldwalls once you have cleared the path.
Non-player characters in Twin Rivers Oldwalls - Depths
Apprentice Garrick - a character connected to a quest. If you don't decide to kill him, you can show him the safe path to the exit (only after you've cleared it in the course of the main quest).
Enemies in Twin Rivers Oldwalls - Depths
The Bane - pay attention to their color. They have different resistances, especially to fire (the red ones) as well as electricity and often ice (the blue ones). Despite that, they usually aren't too durable so fighting them shouldn't be a big problem.
- Tyranny Game Guide
- Tyranny: Game Guide
- Tyranny: Act 2
- Tyranny: Haven
- Tyranny: Lethian's Crossing map
- Tyranny: Seats of Power - main quest
- Tyranny: Deserter's March map
- Tyranny: Blind Ambition, The Missing Shipment, Leave No One Behind
- Tyranny: Twin Rivers map
- Tyranny: Twin Rivers Oldwalls - Brotherhood Camp map
- Tyranny: Twin Rivers Oldwalls - Depths map
- Tyranny: Twin Rivers Oldwalls - Antechamber map
- Tyranny: Iron and Blood - main quest
- Tyranny: Remnants - side quest
- Tyranny: A Person of Interest - side quest
- Tyranny: The Bronze Thief - main quest
- Tyranny: Forbidden Passage - main quest
- Tyranny: Haven
- Tyranny: Act 2
- Tyranny: Game Guide
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