Devil May Cry 5: Mission 10 - Awaken walkthrough
This page in our guide to Devil May Cry 5 contains walkthrough to Awaken, the 10th mission. After the fight with Urizen, gravely wounded Dante recalls his fight with the Demon King.
Controlled character: Dante
Date: 15 May, 04:44 AM

You play as Dante. His combat system differs greatly from V's and Nero's - Dante's fighting style is based on various styles. Fight with enemies, test Dante's abilities, and if you run into trouble, use the Devil Trigger.

After the fights, you will find a statue where you can purchase new skills for Dante. Spend a few Red Orbs on some of them, e.g. Sprint or Air Hike (double jump). Soon, you will encounter new enemies - Chaos. These enemies use spin attacks - try to break their defense and finish them off quickly.

You come across a corridor with a marrow that keeps opening and closing - defeat a few Death Scissors and then go through the marrow before it closes. If you do that, you will get, e.g. Red Orbs.


Keep moving forward and eliminate enemies. Soon, you will come across another marrow. Defeat a few enemies as fast as you can to go through the opening. There, you will find a few Red Orbs. Jump left at the end of the corridor to get a Blue Orb Fragment.

Keep moving forward, and you will find a white crystal. Go through the corridor on the right - you will find more Red Orbs and a Purple Orb Fragment.

Defeat more enemies - you will face, e.g. Proto Angelo, Chaos, and other stronger demons. Soon, you will encounter a new enemy type - Hellbat. These enemies breathe fire and use ranged attacks.

If you defeat the enemies fast, you will be able to go through the corridor with marrows - the one on the left leads to Red Orbs and a Gold Orb; the one on the right leads to Secret Mission 07.

Dante comes across retractable platforms - jump on them when they are out. One of them has a Gold Orb.

Move forward, and you will encounter a group of Scudo Angelo accompanied by a Proto Angelo. These enemies can cause you a few problems - use the Devil Trigger to defeat them faster. The mission ends with a fight with Urizen. The fight lasts only a moment - it will be interrupted automatically by the game. The mission ends after the cut-scene.
- Devil May Cry 5 Guide
- Devil May Cry 5: Walkthrough
- Devil May Cry 5: Main story missions
- Devil May Cry 5: List of all missions of
- Devil May Cry 5: Prologue walkthrough
- Devil May Cry 5: Mission 01 - Nero walkthrough
- Devil May Cry 5: Mission 02 - Qlipoth walkthrough
- Devil May Cry 5: Mission 03 - Flying Hunter walkthrough
- Devil May Cry 5: Mission 04 - V walkthrough
- Devil May Cry 5: Mission 05 - The Devil Sword Sparta walkthrough
- Devil May Cry 5: Mission 06 - Steel Impact walkthrough
- Devil May Cry 5: Mission 07 - United Front walkthrough
- Devil May Cry 5: Mission 08 - Demon King walkthrough
- Devil May Cry 5: Mission 09 - Genesis walkthrough
- Devil May Cry 5: Mission 10 - Awaken walkthrough
- Devil May Cry 5: Mission 11 - Reason walkthrough
- Devil May Cry 5: Mission 12 - Yamato walkthrough
- Devil May Cry 5: Mission 13 - Three Warriors walkthrough
- Devil May Cry 5: Mission 14 - Diverging Points - V walkthrough
- Devil May Cry 5: Mission 15 - Diverging Points - Nero walkthrough
- Devil May Cry 5: Mission 16 - Diverging Points - Dante walkthrough
- Devil May Cry 5: Mission 17 - Brothers walkthrough
- Devil May Cry 5: Mission 18 - Awakening walkthrough
- Devil May Cry 5: Mission 19 - Vergil walkthrough
- Devil May Cry 5: Mission 20 - True Power walkthrough
- Devil May Cry 5: Main story missions
- Devil May Cry 5: Walkthrough
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