Torment: Tides of Numenera Gaming NewsGamepressure.com
Torment: Tides of Numenera is finally out in 1.0 version, so it’s high time you got into it. If you spent some time with 1999’s Planescape Torment, you know how things work in regard to death. So we made sure you can find out how to stay dead permanently. Although… we don’t really know what’s the point of that.
Torment: Tides of Numenera has got a new, interactive trailer. It features an example of a side quest with a branching story. Throughout the video you get to make decisions and watch their consequences, both immediate and far-reaching. The choices you make throughout the game are reflected in the morality system based on four Tides, which are corresponding to different types of behavior – in this game the Force has four Sides.
The much anticipated spiritual successor of Black Isle’s cult classic RPG Planescape Torment has got a solid launch date. Torment: Tides of Numenera is coming out on February 28, 2017. Apart from Steam and GOG digital releases, the game will come in two boxed versions: Day One Edition and Collector’s Edition coming for PC, Xbox One, and PlayStation 4. Both will include some nice physical and digital goodies – such as a printed map, soundtrack CD, a guide, and more – obviously, varying on the cost and content.
Torment: Tides of Numenera developers, inXile Entertainment, shared an interesting new video discussing Nano, one of the playable character classes in the game. These guys will be the Ninth World’s counterpart of sorcerers, although the arts they’re using are not really magic, but ancient technology understood and mastered only by few. Otherwise, tricks that Nano use are quite similar to ordinary fantasy magic, able to inflict damage on enemies, heal and support allies, summon friendly creatures, and even read others’ minds.
Torment: Tides of Numenera, a spiritual successor to the legendary RPG Planescape Torment, in development by inXile Entertainment (the creators of Wasteland 2) has just received a new gamescom-labeled trailer. The game is going to be set on Earth one billion years from now, in a world much different from ours, where the remnants of a once technologically advanced civilization coexist with fantasy elements. Similarly to its memorable predecessor, Torment: Tides of Numenera is going to pose a serious question: how much does one life matter?
Torment: Tides of Numenera, a hardcore action RPG forged by none other than Brian Fargo himself (plus a bunch of other people), won’t miss out on the opportunity to appear on next-gen consoles. The former PC-exclusive will therefore be making its way to all of the three leading platforms in no time. Come and celebrate with us – we’ve got some new screenshots for you to enjoy.
Torment: Tides of Numenera, the spiritual successor to the cult classic RPG Planescape Torment, has been pushed back to Q1 2017. The reason behind the delay is the huge amount of work required to translate this ambitious role-playing game into other languages. In this effort inXile Entertainment will be helped by the global publisher of the title’s boxed edition – Techland Publishing, Polish company known for Dying Light and Dead Island. For now, inXile are offering beta access to all backers who are to receive the full game with their rewards.
inXile entertainment says that Torment: Tides of Numenera, a spiritual successor to the cult classic Planescape: Torment, is now playable from start to finish. At the moment, the developers are focused on fixing bugs and improving gameplay balance, among other things. Also, there is a major update of the beta version coming at an yet unspecified date.
Torment: Tides of Numenera beta was announced to begin on January 17th. Eligible backers will be able to test the spiritual successor to the cult classic Planescape Torment for over a week before it hits Steam Early Access on January 26th. Beta will offer 10 hours of gameplay from the very beginning of the game.
Torment: Tides of Numenera is not going to be released this year. The creators announced that this old-school RPG is slated for launch in 2016, however, they are not talking about any specific date. Although the game is now in final stages of development, inXile Entertainemt do not want to rush things. On the other hand, the developers are planning to run beta tests before the end of 2015.
Torment: Tides of Numenera will attempt to bring about combat that is as responsive as anything else in the game. According to a lengthy Kickstarter project update, each fight can be solved in many different ways. There is a gameplay video that shows how one fight can go in several different ways.