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Essays 22 July 2020, 15:30

author: Karol Laska

10 Cruelest Things We've Done to NPCs

Players can be heartless. Often carried away by impulses, venting off their emotions on the screen. The victims of these behaviors are the innocent NPCs. Here are 10 special atrocities committed to them.

Table of Contents

TESV: Skyrim – robbing NPCs with baskets on their heads

A good buyer is a blind buyer. - 10 Cruelest Things We've Done to NPCs - dokument - 2020-07-22
A good buyer is a blind buyer.

A few words about the game

Skyrim is the fifth part of the legendary RPG series titled The Elder Scrolls. As in the classic RPG from the previous example, we're dealing with a fantasy world full of Dragons, hidden passages and complicated intrigues. This time, however, we follow the events from first or third-person perspective, and the gameplay becomes fully dynamic and responsive. Bethesda provided players with tons of content, and the title is highly modifiable, resulting in hundreds of hours lost by players. A piece of life torn apart by beautiful fiction.

Type of cruelty

Merchants. Are there professions in the video game world that we despise more? Not only are they brazenly overpriced, they also pay peanuts for our own gear. But over the decades, we've learned to live with them. But still, missing the opportunity to cheat them would be a terrible shame, especially since Skyrim is famous for its glitches and bugs.

One of the more absurd glitches allows the player completely clean stealing without any consequences. Just pick up any bucket and put it on the head of your chosen trader. Unaware of the action committed by the main character, they will stare unknowingly into the abyss. And we can steal anything we heartily want. Some items will not be of any use to us at all, so we can resell them to the unaware trader. That's what I call profit.

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

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