Editorials Reviews Previews Essays Worth Playing

Essays

Essays 06 March 2020, 14:43

Aliens, Metallica and Gabe Newell – 7 Things You Didn't Know about Doom

You may be asking yourself the question: what kind of secrets could Doom hide after 30 years? It's a primitive game – a gun in the middle of the screen, a horde of demons to slaughter to heavy music. What could I even miss?

Table of Contents

Doom could have been an adaptation of Alien

Where the developer can't (or doesn't want to), the modders are happy to go about it themselves. In the screenshot – the Aliens TC mod. - Aliens, Metallica and Gabe Newell – 7 Things You Didn't Know about Doom - dokument - 2020-03-06
Where the developer can't (or doesn't want to), the modders are happy to go about it themselves. In the screenshot – the Aliens TC mod.

Although efforts in this direction have been undertaken for almost forty years (!), the Alien universe didn't get too many quality video games. Perhaps the situation today would look different if at the turn of the 80s, id Software successfully concluded negotiations with 20th Century Fox.

When the works on the game the would eventually become Doom were just beginning, the idea was to base it on the popular movie franchise, and the holders of the rights to it were in favor. Why didn't it happen? For the same reasons why great artists stay away from adapting popular brands owned by megacorporations. Simply put: id Software preferred to maintain creative freedom. And they used this freedom to create a game about the fearless slayer butchering demons on Mars motherf*! (It was supposed to be a mix of Alien with Evil Dead, partly inspired by an RPG session the developers had in spare time).

It's worth adding that id Software's work was supposed to be based on the second part of Alien, the one where marines with ARs fought hordes of aliens, rather than the first one, where a small pack of civilians tried to escape a single monster.

Christopher Mysiak

Christopher Mysiak

Associated with GRYOnline.pl since 2013, first as a co-worker, and since 2017 - a member of the Editorial team. Currently the head of the Game Encyclopedia. His older brother - a game collector and player - sparked his interest in electronic entertainment. He got an education as a librarian/infobroker - but he did not follow in the footsteps of Deckard Cain or the Shadow Broker. Before he moved from Krakow to Poznan in 2020, he was remembered for attending Tolkien conventions, owning a Subaru Impreza, and swinging a sword in the company's parking lot.

more

Doom

Doom

Doom Eternal

Doom Eternal

Doom II: Hell on Earth

Doom II: Hell on Earth

Doom 3

Doom 3

Doom (1993)

Doom (1993)

Wolfenstein 3D: Blade Of Agony - The Mod To End All Mods
Wolfenstein 3D: Blade Of Agony - The Mod To End All Mods

29 years after its initial release, Wolfenstein 3-D is still kicking ass and taking names. B. J. Blazkowicz returns in Wolfenstein: Blade of Agony – one of the best mods ever delivered for any video game.

See/Add Comments