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Essays 19 October 2020, 15:54

author: Paul Wozniak

Seven GTA Clones So Bad They Should Be Illegal

We know how well GTA sells. No wonder many studios want to create their own hit in the same style. Unfortunately, most of them die trying.

Table of Contents

The Godfather II

  1. Release date: April 7, 2009 (PC, PS3, X360)
  2. Developer: Visceral Games / EA Redwood Shores
  3. Publisher: Electronic Arts
  4. What went wrong: Locations and missions were boring and repetitive

In 2006, The Godfather video game was released. The warm reception of the virtual adaptation of the story of the most famous crime family warranted a sequel, which was released three years later. And while some of the flaws of the original have been forgiven, players were much more reluctant to turn a blind eye on the mistakes made in the sequel. The game sold so poorly that any chances of a follow-up seem to be buried till this day.

If you want to find out what the second Godfather was, check out the definition of "boring." Both the fictional missions, and the available locations were simply boring. What's more, the developers didn't improve on anything since the first game (even in terms of graphics). A good storyline and well-known and well-liked characters did not help. The Godfather was simply buried by the pervasive boredom and monotony. It's a shame because this franchise deserved better.

The Godfather II

The Godfather II

DRIV3R

DRIV3R

Crime Life: Gang Wars

Crime Life: Gang Wars

APB: Reloaded

APB: Reloaded

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