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Essays 20 November 2021, 16:47

author: Darius Matusiak

Best Video Game Characters - The Protagonists that Defined the 2010s

Most good games let us play as distinctive, memorable characters. Here's a list of some of the best protagonists from the games of the last decade or so.

Table of Contents

Senua – Hellblade: Senua's Sacrifice

Senua appeared by surprise and, like Martin Walker from Spec Ops: The Line and Mae Borowski from Night in the Woods, compelled the players with the complexity of her character, also struggling with mental illness. Senua is not entirely aware of her problems. She lives in her own world, sees it differently, hears different voices that become her companions or adversaries. And yet, she can somehow pursue her goal – reclaiming the soul of a loved one from the Norse hell.

A supposedly ordinary action game with arcade combat turns into a completely original experience due to Senua's condition and complexity, as well as the visceral, hypnotizing performance of Melina Juergens, her face and voice. Thanks to clever mechanics and awesome setting, the player has a chance to feel, at least to a small extent, what a person suffering from mental disorders can experience, and this makes this a one-of-a-kind experience among all computer games.

  1. Hellblade: Senua's Sacrifice in our encyclopedia

Tracer – Overwatch

Tracer from Overwatch achieved an extraordinary feat by making it to this list as one of the few characters from an online game. There's no plot in Overwatch, there are no character arches nor moral dilemmas. Nevertheless, we know quite a lot about the past of the former time-traveling agent, because the developers outline the story background with cut scenes and and other forms of narrative. And yes, the famous "Tracer backside affair" likely contributed to this. But even without it, Tracer has become a kind of Overwatch hallmark, as she even appeared in Ready Player One movi, along with a few other iconic heroes.

  1. Overwatch in our encyclopedia

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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