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1666: Amsterdam

1666: Amsterdam

PC
Early Access

Release Date: August 25, 2026 Early Access

Action, TPP, Action Adventure, 17th Century, Urban Fantasy, Singleplayer

6.4

Steam

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Ratings
[1:43] 1666 Amsterdam - Announce Trailer Videos: 1
Screenshot Images: 27
Screenshot
Screenshot
Screenshot

Platforms:

PC Windows

PC Windows

Features

News

1666 Amsterdam is the New Game From Ancestors The Humankind Odyssey Dev?

Developer Patrice Désilets suggested that his next project might be 1666: Amsterdam. The said action adventure game was abandoned a few years ago and its central role is to be played by the Devil with a big „D”.

video games

Bart Swiatek

October 31, 2019

1666 Amsterdam is the New Game From Ancestors The Humankind Odyssey Dev?

Amsterdam 1666 is Still Happening, Says the Creator

Developer Patrice Désilets, the main designer of the upcoming Ancestors: The Humankind Odyssey, reminded the community of his previous project, Amsterdam 1666, and assured that the game will be eventually completed.

video games

Jakub Mirowski

April 14, 2019

Amsterdam 1666 is Still Happening, Says the Creator

System Requirements

System Requirements for 1666: Amsterdam Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i7-10700K 3.8 GHz / AMD Ryzen 5 3600 3.6 GHz, 16 GB RAM, graphic card 8 GB GeForce RTX 2060 Super / Radeon RX 6600, 50 GB SSD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i7-12700K 3.8 GHz / AMD Ryzen 7 7700 3.8 GHz, 16 GB RAM, graphic card 12 GB GeForce RTX 3080 Ti / Radeon RX 7700, 50 GB SSD, Windows 10 64-bit.

Ratings

Game Ratings for 1666: Amsterdam Video Game.

64%

STEAM Score

All Reviews: Mixed (987)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Setting: The game features a captivating medieval gothic horror aesthetic with a richly detailed representation of 17th-century Amsterdam, which many players found immersive and visually appealing.
  • Story and Lore: The narrative is intriguing, weaving together historical elements with supernatural themes, engaging players and keeping their interest.
  • Unique Gameplay Mechanics: Players appreciated the ability to control both the main character, Noa, and her cat, Aaron, for exploration and puzzle-solving. The integration of magic and investigative elements added depth to the gameplay.
  • Voice Acting and Soundtrack: Many reviews highlighted the quality of voice acting and the atmospheric music, which enhanced the overall experience.
  • Potential for Growth: Despite its current state, many players see potential for improvement and are eager to see how the game develops through updates.

The main cons of the game

  • Combat System: The combat mechanics are frequently criticized as clunky, repetitive, and lacking depth. Players expressed frustration with the basic attack and dodge mechanics, finding them unengaging and difficult to execute effectively.
  • Performance Issues: Many users reported technical problems, including lag, stuttering, and crashes, particularly on certain platforms like the Steam Deck. Optimization remains a significant concern.
  • Quest Guidance and Navigation: Players found the quest system vague, with unclear objectives and poor guidance, often leading to confusion and frustration during gameplay.
  • NPC Behavior: The AI for NPCs was noted as inconsistent, with some characters behaving unrealistically or failing to react appropriately, which detracted from immersion.
  • Translation Errors: Issues with language settings and inconsistent subtitles (switching between German and English) were highlighted as major drawbacks.

The features or elements that are missing from the game according to users

  • Improved Combat Mechanics: Players expressed a desire for more diverse combat options, including blocking and a wider array of spells, to make encounters more dynamic and enjoyable.
  • Better Quest Tracking: A clearer system for tracking quests and objectives would enhance player experience and reduce frustration.
  • Manual Save Options: Users wanted the ability to save manually rather than relying solely on auto-saves, especially given the punitive nature of dying in combat.
  • Enhanced Movement Controls: Many reviews called for smoother controls, particularly when navigating as the cat or during parkour sequences, to improve overall fluidity in gameplay.
  • Increased Variety in NPC Designs: Players suggested that more diverse character models and animations would enhance the sense of a living, breathing world.

Summary

  • Overall, while 1666: Amsterdam has garnered a mix of excitement and criticism, players are hopeful that future updates will address the current shortcomings and fully realize the game’s potential.

Summary generated on: