Strategy Video Games28
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Warhammer: Shadow of the Horned Rat
Strategy 15 June 1995
Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.
Robin Hood: Defender of the Crown
Strategy 30 September 2003
Robin Hood: Defender of the Crown is an action and cRPG strategy produced by Cinemaware. The player plays the title banita and his task is to save King Richard the Lion's Heart and put an end to the tyranny of Prince John. The key to victory is to conquer and unite 38 territories under legitimate rule.
The Settlers (1993)
Strategy 22 March 1993
The Settlers is the first installment of an extremely popular series of real-time strategy games that takes us to a medieval kingdom torn apart by war between conflicting barons.
Railroad Tycoon II
Strategy 15 October 1998
Railroad Tycon II is a continuation of the excellent economic strategy of 1991. The player takes on the role of an entrepreneur who wants to build a railway empire. Its basic tasks include, among others, laying out railway routes, obtaining funds for investments and fighting against competition. Developers from PopTop Software studio took care of a large number of scenarios for solo games and a fully functional multiplayer game mode.
RollerCoaster Tycoon 3
Strategy 02 November 2004
The third part of the well-known strategic-economic RollerCoaster Tycoon series. Its previous editions turned out to be great publishing successes, selling themselves (including additions) in more than seven million copies worldwide.
DEactivation
Strategy 19 December 2003
Tactical strategy with action elements, divided into 15 levels. In each of them, the player takes control of one of the droid troops and with his help fights against robots belonging to a terrorist organisation.
Cold War: Conflicts
Strategy 11 December 2003
Real-time strategy of Sudden Strike series creators. The action takes place during the Cold War, namely between 1950 and 1973.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Age of Mythology: Gold Edition
Strategy 07 September 2004
Age of Mythology: Golden Edition is a special edition based on Greek mythology, a hit real-time strategy, for which the development team of Ensemble Studios is responsible. The package includes Age of Mythology and its official extension Age of Mythology: The Titans, introducing, among others, a new breed - Atlants.
Worms 3D
Strategy 31 October 2003
Worms 3D is a turn-based strategy in a humorous convention, created by Team 17 Software's development team. The game is the first installment of the series using a 3D graphics engine. The creators, however, remained faithful to the basic assumptions of the game, and the players have a lot of freedom in directing the title actions and deforming the game world using various weapons and means of mass extermination.
Codename: Panzers - Phase One
Strategy 14 June 2004
A real-time strategy with a strong focus on tactical elements as well as some elements known from the cRPG, embedded in the realities of World War II.
Dragonshard
Strategy 21 September 2005
Dragonshard is a real-time strategy using Dungeons & Dragons principles. In this way, its strategic side intertwines in an interesting way with elements characteristic for feature games. At the same time it is the first game, which takes place in the world of Eberron, where the climate of fantasy coexists with magical technologies.
Monopoly Tycoon
Strategy 25 September 2001
An economic strategy introducing old and proven ideas from the Monopoly series of games into the new three-dimensional computer reality. Just like in the cardboard, tableware prototype, we start here with a few opponents to a financial fight, from which only one can get out of the whole.
American Conquest: Divided Nation
Strategy 08 February 2006
The next installment of the American Conquest series, whose creation is again the responsibility of the gentlemen from the Ukrainian studio GSC GameWorld. This time the creators enabled us to take part in the American Civil War. The game offers the opportunity to lead not only the armies of the Union and the Confederation, but also to take command of the Texan militia and pirates.
Zoo Tycoon: Dinosaur Digs
Strategy 19 May 2002
Tycoon Zoo: Dinosaur Digs is an official addition to Tycoon Zoo's 2001 economic strategy. The extension, prepared by Blue Fang Games studio, introduces the possibility of enriching the attractions of the zoo with catwalks with dinosaurs. The creators have prepared 6 new scenarios, as well as more than 100 additional objects that can be used in a virtual zoo.
America: No Peace Beyond the Line
Strategy 15 January 2001
Discover, conquer, defend yourself, build up and thus re-create America's history. This game is a typical RTS, which will allow the player to take control of one of the four nations and lead to its domination over the others.
Oil Tycoon 2
Strategy 13 February 2005
Oil Tycoon 2 is the second installment of the strategy and economic game, which allowed players to build a huge corporation specializing in oil trading, very often called "black gold".
Crusaders: Thy Kingdom Come
Strategy 27 March 2008
Crusaders: Thy Kingdom Come is a RTS set in the times of the Crusades, which was undertaken by the Hungarian studio Neocore Games. He is also the creator of the turn-based strategy hybrid and RTS King Arthur.
King Arthur
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
The Settlers II: 10th Anniversary
Strategy 07 September 2006
The Settlers II: 10th Anniversary is a modern remake of the most popular installment of the cult strategy series The Settlers, released as the celebration of the game's tenth anniversary. Developers from Blue Byte studio created a new 10 mission campaign where we lead Romans who seek new lands in order to restore the fallen Empire.
Impossible Creatures
Strategy 07 January 2003
Command an army of mutant and genetically modified animals, then demonstrate the skills of a seasoned commander and strategist to turn the scales of victory into your side in many challenging battles.
Men of War: Red Tide
Strategy 14 August 2009
A standalone expansion for Men of War, a real-time strategy game by Best Way, a studio also known for Faces of War and Soldiers: Heroes of World War II. Similarly to the vanilla game, Men of War: Red Tide is set during World War II. This time around, we assume the role of a commander of a special unit of Soviet naval forces. The main feature of the add-on is an extensive story campaign inspired by the works of Alexander Zorich.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
Warhammer: Mark of Chaos - Battle March
Strategy 16 March 2008
An official expansion for the 2006 RTS game Warhammer: Mark of Chaos by Black Hole Games. The expansion, called Battle March, features a brand new story campaign, in which you can play as two previously unavailable Chaos-allied races—the magically-inclined Dark Elves and more close-combat-oriented Greenskins. Both races have a full set of characteristic units and new heroes each, who gain experience with every battle and possess innovative special abilities.