Close Combat Video Game Series
Close Combat Series Evolution
2019
Close Combat: The Bloody First
2014
Close Combat: Gateway to Caen
2012
Close Combat: Panthers in the Fog
2010
Close Combat: Last Stand Arnhem
2009
Close Combat: The Longest Day
2008
Close Combat: Wacht am Rhein
2007
Close Combat: Modern Tactics
2007
Close Combat: Cross of Iron
2005
Close Combat: First to Fight
2000
Close Combat V: Invasion Normandy
1999
Close Combat IV: Battle of the Bulge
1999
Close Combat III: The Russian Front
1997
Close Combat II: A Bridge Too Far
Close Combat: The Bloody First
Strategy
October 3, 2019
A new entry in a popular series of real time tactical games developed by Atomic Games and taken over by Matrix Games/Slitherine. The players assume control over United States’ 1st Infantry Division, also known as “The Big Red One” during its WWII tour of duty, including Northern Africa, Sicily, and D-Day landings. The game takes place in real time, with the player receiving control over numerous types of units such as infantry, artillery, armored units, or engineering battalions. Our units can amass experience and be refitted with new types of weaponry, which makes them more viable and useful on the battlefield. The developers have not introduced any major changes to the mechanics, keeping the classic top-down view and gameplay seen in other installments of the series. Nevertheless, the players are left with more freedom as to the choice of the location and method of approaching the enemy, while our actions are influenced by weather conditions, type of terrain, or well-being and morale of our units. Aside from the single-player campaign, the game introduces an extensive multiplayer component, with head-to-head and cooperation modes. It should be mentioned that Close Combat: The Bloody First is the first installment of the series that uses a 3D graphical engine, which also offers more detailed models and animations of the individual units.
Close Combat: Gateway to Caen
Strategy
June 6, 2014
The next entry in the well-deserved series of tactical war strategies launched in 1996 by Atomic Games and Microsoft. The creator of the title is Matrix Games, a company specializing in strategy games, which has held the rights to the brand since 2007. The plot of this part focuses on the famous British offensive in 1944 on Caen, occupied by German armored divisions.
Close Combat: Panthers in the Fog
Strategy
November 19, 2012
The next installment of the advanced simulation of war clashes. We move troops on a strategic map, then we move to the tactical screen and perform operations in real time. This time we take part in the last days of fighting in Normandy during World War II. The Axis have the last chance to repel the devastating attack by the Allied forces. It is the player's attitude that determines which side of the conflict will win the final victory.
Close Combat: Last Stand Arnhem
Strategy
July 7, 2010
A realistic war game from the popular series. We move there until World War II and become the commander of the unit. Production focuses on the operation Market Garden, during which the Allies cross the Rhine River. The title contains all the characteristics of the series: tactical battle in real time and an attempt to faithfully represent the situation on the battlefield.
Close Combat: The Longest Day
Strategy
April 29, 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Close Combat: Wacht am Rhein
Strategy
October 28, 2008
Reissue of the fourth part of the Close Combat IV series: Battle of the Bulge, in which we could stand on the side of the Allies and III Things, during the counter-attack in the Ardennes.
Close Combat: Modern Tactics
Strategy
November 15, 2007
Close Combat: Modern Tactics is the next installment of a renowned series of realistic real-time strategy games. For the first time in the history of this cycle we are dealing only with the use of contemporary theatres of warfare.
Close Combat: Cross of Iron
Strategy
February 13, 2007
Close Combat: Cross of Iron is the sixth installment of one of the most realistic tactical real-time strategies that have emerged.
Close Combat: First to Fight
Action
April 18, 2005
A tactical action game (FPS) set in the present day, somewhere in the Middle East. The player has the opportunity to command a four-person marines unit in numerous combat tasks.
Close Combat V: Invasion Normandy
Strategy
October 5, 2000
A strategy that broke away from the events of June 6, 1944, when the combined forces of the United States, Great Britain, Canada and France began the greatest maritime landing in the history of the world.
Close Combat IV: Battle of the Bulge
Strategy
November 18, 1999
Continuation of the legendary World War II strategy game series from Atomic, also known to strategy lovers from the World at War and V for Victory series.
Close Combat III: The Russian Front
Strategy
January 12, 1999
Another part of a very good strategy game set in the realities of World War II. This time the player has the opportunity to stand up for one of the parties involved in activities on the eastern front.
Close Combat II: A Bridge Too Far
Strategy
September 17, 1997
The second part of the popular Close Combat series of strategy games takes us back to World War II, where we can demonstrate our commanding skills during the famous military landing operation codenamed Market Garden.
Close Combat
Strategy
April 2, 1996
Award-winning real-time strategy game about the landing of Allied troops in 1944 on one of Normandy beaches - Omaha beach. Take on the role of commander of one of the warring parties and bravely perform your duties.
Close Combat Series News
Close Combat 3, Best Wargame of Its Time, Focused on Soldier Psychology and the Eastern Front
With ratings of 90%, Close Combat 3 was one of the best-rated strategy games of 1999. No wonder - it was the peak of popularity for the series, which wanted to show pixelated soldiers as something to be scared of.
video games
Adam Kusiak
September 23, 2024