Croc: Legend of the Gobbos (PS1)
Arcade 27 September 1997
Three-dimensional platformer filled with various agility challenges. The main character is the title crocodile, which sets out to rescue abducted friends. The game is designed for younger users.
Spyro the Dragon (PS1)
Arcade 09 September 1998
The first installment of the famous 3D platformer series, in which the main character is the comforting purple dragon Spyro. The production was exclusively released on PlayStation 1.
Spyro 2: Ripto's Rage! (PS1)
Arcade 02 November 1999
Continuation of the Insomniac Games studio hit. The production presents another adventure of the purple dragon Spyro and is a typical 3D platform where players can face agility and logic challenges.
Arcade 01 September 1995
A colourful platformer, which gave rise to the popular series with Rayman in the lead role. Our friendly hero sets out to help the inhabitants of the Dreamland, imprisoned by the insidious Mr. Darek. In order to defeat him, he has to travel through six different and dangerous worlds.
Spyro: Year of the Dragon (PS1)
Arcade 24 October 2000
The third installment of the famous series of colourful 3D platformers. Production develops the assumptions of the cycle, adding, among other things, new playable characters with individual abilities.
Disney's Aladdin in Nasira's Revenge (PS1)
Arcade 01 December 2000
Alladyn Zemsta Nazira is a three-dimensional platformer based on the license of a popular series of animated films. Players take on the role of Alladin, whose friends were kidnapped by the cunning Nazira. In order to save Princess Jasmina and Sultan, the protagonist must work for a witch trying to resurrect his brother, the sorcerer Jafar.
The Adventures of Lomax (PS1)
Arcade 22 November 1996
A two-dimensional platform game set in the fairy-tale universe of Lemming, in which the title character has to face a bad magician and save his fellows.
Arcade 18 December 1995
Classic side-scroll platformer, in which we play the role of a nice lizard from the family of geckons. Our hero is dragged into the TV by the sinister Reza, who has captured the media world and wants to gain power over the world with his help. In order to break free from the trap, Gex has to travel through a variety of worlds inspired by different film genres.
Arcade 06 November 2000
Unusual logical-arcade production, in which players try to lead the flocks of sheep to the end, full of traps and the dangers of maps. The title is kept in a humorous style.
Rayman Rush (PS1)
Arcade 08 July 2002
A side-by-side version of a popular series of platform games, in which the player races with another player or with artificial intelligence on routes inspired by locations known from previous parts of the cycle. The title offers seven playable characters, five game modes and eleven tracks. This is a simplified version of Rayman M released for other hardware platforms.
Arcade 04 September 1998
Side-scroll platformer, in which the player takes on the role of a boy with pink hair, trying to catch the bad guinea pigs. These stole the hero's grandfather's bracelet and contaminated the protagonist's idyllic house. The main character can jump, grab and throw objects. Although Tombi only moves in two dimensions for most of the time, at certain moments he is able to change the plane and, for example, move deep into the screen.
Mickey's Wild Adventure (PS1)
Arcade 01 March 1996
A 2D platformer with the cult Mickey Mouse in the lead role, a symbol of the Disney label. The title is a slightly modified conversion of the game, which was released in 1994, as Mickey Mania: The Timeless Adventures of Mickey Mouse, on 16-bit consoles.
Rayman 2: The Great Escape (PS1)
Arcade 16 September 2000
Rayman 2: The Great Escape is a continuation of Michelangel's 1995 console platformer. This time the title character has to deal with mechanical pirates who have mastered the peaceful Land of Dreams. The player's task is to help Rayman regain his lost power and free his friends from the invaders' hands. The game was produced by Ubisoft and uses a 3D graphic engine.
Bubsy 3D (PS1)
Arcade 25 November 1996
One of the first 3D platformers released on the market. The title tells the story of an anthropomorphic lynx that tries to get out of the foreign world and return to Earth.
Toy Story 2: Buzz Lightyear to the Rescue (PS1)
Arcade 30 November 1999
A three-dimensional platformer based on the Toy Story 2 animated film license. In Toy Story 2: Buzz Lightyear to the Rescue we play the title character who sets out to rescue the kidnapped Sheriff Lean. In the course of the game we travel through several different stages, solve puzzles and help our friends, and fight enemies, using a wide range of weapons and combat skills of Buzz.
Ace Combat 3: Electrosphere (PS1)
Arcade 27 May 1999
The third part of arcade flight simulators, in which players pilot modern fighters and perform various missions. This time the authors set the game in a more futuristic style, preparing their own designs of machines or weapons.
Tombi! 2 (PS1)
Arcade 31 December 1999
Side-scroll platformer which is a continuation of Tombi! The player again plays the role of the title boy, who tries to find his lost girlfriend and once again deal with the evil pigs. The game consists mainly in performing more than hundreds of tasks commissioned by NPCs. The main character in the course of the game collects special outfits, which give him unique possibilities, such as gliding.
Wild 9 (PS1)
Arcade 30 September 1998
Created by Earthworm series authors Jim platformer 2.5D, whose mechanics is built around an unusual weapon of the main hero - a beam of energy, allowing him to grab enemies and various objects.
Pandemonium 2 (PS1)
Arcade 30 September 1997
Pandemonium 2 is a continuation of the popular platformer from 1996. The plot of the game is based on the mystery of the "comet of unlimited possibilities", flying over the land of Lyr once in 300 years. Known in the first installment, Nikii and Fergus have to face a bad queen who wants to use the comet for their evil purposes.
40 Winks (PS1)
Arcade 14 November 1999
40 Winks is a three-dimensional platform game about the adventures of siblings who set out to save the title Winki. The production was originally released on the PlayStation, and Eurocom Entertainment Software is responsible for its creation.
Metal Slug (PS1)
Arcade 01 January 1997
The first installment of the popular Metal Slug series, which debuted in 1996 on arcade machines. Over the course of time, production went on new platforms, allowing their users to face the soldiers commanded by the sinister General Morden.
Arcade 28 October 1997
Arcade game in which we take control over a pirate ship. We observe the action from the bird's eye view, and our task is to reach a designated point on the map. Along the way we fight enemies with a variety of weapons, solve simple environmental riddles, conquer ports and avoid dangers. In addition to an extensive single player campaign, the title offers a multiplayer mode where up to five players can face each other. Overboard! It also boasts an attractive three-dimensional graphic design in a humorous style.
Omega Boost (PS1)
Arcade 31 August 1999
Created by the authors of the Gran Turismo series, this is a shoot up action game in which players control a powerful robot and fight waves of enemies. The production is characterized by a high level of visual setting. The mosses shown in the game were designed by the creator of the brand Macross.
Arcade 31 October 1996
Three-dimensional platforming developed in cooperation between Toys for Bob and Crystal Dynamics. In the game we play the role of one of the two heroes, who are responsible for summoning a terrible monster, threatening a certain fantastic land. In order to correct their mistake, the sorceress Nikki and clown Fargus decide to get rid of the troublesome creature once and for all.
Jumping Flash! (PS1)
Arcade 29 October 1995
The first ever three-dimensional platform game. The production allows the player to play the role of a mechanical rabbit, which tries to save the world by collecting special objects scattered over six worlds. The action of the game was shown from the perspective of the first person, and its protagonist was equipped with the ability to shoot enemies and perform double and triple jumps.