Ape Escape (1999) (PS1)
Arcade 31 May 1999
Three-dimensional platformer in cartoon, humorous style. Ape Escape tells the story of a boy who tries to stop time traveling monkeys from drastically changing the world's history.
Croc: Legend of the Gobbos (PS1)
Arcade 27 September 1997
Three-dimensional platformer filled with various agility challenges. The main character is the title crocodile, which sets out to rescue abducted friends. The game is designed for younger users.
Spyro the Dragon (PS1)
Arcade 09 September 1998
The first installment of the famous 3D platformer series, in which the main character is the comforting purple dragon Spyro. The production was exclusively released on PlayStation 1.
Rayman 2: The Great Escape (PS1)
Arcade 16 September 2000
Rayman 2: The Great Escape is a continuation of Michelangel's 1995 console platformer. This time the title character has to deal with mechanical pirates who have mastered the peaceful Land of Dreams. The player's task is to help Rayman regain his lost power and free his friends from the invaders' hands. The game was produced by Ubisoft and uses a 3D graphic engine.
Spyro: Year of the Dragon (PS1)
Arcade 24 October 2000
The third installment of the famous series of colourful 3D platformers. Production develops the assumptions of the cycle, adding, among other things, new playable characters with individual abilities.
The Adventures of Lomax (PS1)
Arcade 22 November 1996
A two-dimensional platform game set in the fairy-tale universe of Lemming, in which the title character has to face a bad magician and save his fellows.
Disney's Aladdin in Nasira's Revenge (PS1)
Arcade 01 December 2000
Alladyn Zemsta Nazira is a three-dimensional platformer based on the license of a popular series of animated films. Players take on the role of Alladin, whose friends were kidnapped by the cunning Nazira. In order to save Princess Jasmina and Sultan, the protagonist must work for a witch trying to resurrect his brother, the sorcerer Jafar.
Spyro 2: Ripto's Rage! (PS1)
Arcade 02 November 1999
Continuation of the Insomniac Games studio hit. The production presents another adventure of the purple dragon Spyro and is a typical 3D platform where players can face agility and logic challenges.
Toy Story 2: Buzz Lightyear to the Rescue (PS1)
Arcade 30 November 1999
A three-dimensional platformer based on the Toy Story 2 animated film license. In Toy Story 2: Buzz Lightyear to the Rescue we play the title character who sets out to rescue the kidnapped Sheriff Lean. In the course of the game we travel through several different stages, solve puzzles and help our friends, and fight enemies, using a wide range of weapons and combat skills of Buzz.
Mickey's Wild Adventure (PS1)
Arcade 01 March 1996
A 2D platformer with the cult Mickey Mouse in the lead role, a symbol of the Disney label. The title is a slightly modified conversion of the game, which was released in 1994, as Mickey Mania: The Timeless Adventures of Mickey Mouse, on 16-bit consoles.
Arcade 04 September 1998
Side-scroll platformer, in which the player takes on the role of a boy with pink hair, trying to catch the bad guinea pigs. These stole the hero's grandfather's bracelet and contaminated the protagonist's idyllic house. The main character can jump, grab and throw objects. Although Tombi only moves in two dimensions for most of the time, at certain moments he is able to change the plane and, for example, move deep into the screen.
Arcade 06 November 2000
Unusual logical-arcade production, in which players try to lead the flocks of sheep to the end, full of traps and the dangers of maps. The title is kept in a humorous style.
Tombi! 2 (PS1)
Arcade 31 December 1999
Side-scroll platformer which is a continuation of Tombi! The player again plays the role of the title boy, who tries to find his lost girlfriend and once again deal with the evil pigs. The game consists mainly in performing more than hundreds of tasks commissioned by NPCs. The main character in the course of the game collects special outfits, which give him unique possibilities, such as gliding.
40 Winks (PS1)
Arcade 14 November 1999
40 Winks is a three-dimensional platform game about the adventures of siblings who set out to save the title Winki. The production was originally released on the PlayStation, and Eurocom Entertainment Software is responsible for its creation.
Arcade 31 October 1996
Three-dimensional platforming developed in cooperation between Toys for Bob and Crystal Dynamics. In the game we play the role of one of the two heroes, who are responsible for summoning a terrible monster, threatening a certain fantastic land. In order to correct their mistake, the sorceress Nikki and clown Fargus decide to get rid of the troublesome creature once and for all.
Play with the Teletubbies (PS1)
Arcade 08 August 2000
Another educational game, thanks to which children can play and learn together with four nice characters known from the BBC TV series production, i.e. Teletubisia.
Ace Combat 3: Electrosphere (PS1)
Arcade 27 May 1999
The third part of arcade flight simulators, in which players pilot modern fighters and perform various missions. This time the authors set the game in a more futuristic style, preparing their own designs of machines or weapons.
Bubsy 3D (PS1)
Arcade 25 November 1996
One of the first 3D platformers released on the market. The title tells the story of an anthropomorphic lynx that tries to get out of the foreign world and return to Earth.
Arcade 18 December 1995
Classic side-scroll platformer, in which we play the role of a nice lizard from the family of geckons. Our hero is dragged into the TV by the sinister Reza, who has captured the media world and wants to gain power over the world with his help. In order to break free from the trap, Gex has to travel through a variety of worlds inspired by different film genres.
Omega Boost (PS1)
Arcade 31 August 1999
Created by the authors of the Gran Turismo series, this is a shoot up action game in which players control a powerful robot and fight waves of enemies. The production is characterized by a high level of visual setting. The mosses shown in the game were designed by the creator of the brand Macross.
Arcade 30 March 1998
Rascal is a three-dimensional platformer that uses the motif of time travel. Players take control of a teenager who sets out to rescue his abducted father. The game is the work of Traveller's Tales studio.
Bugs Bunny: Lost in Time (PS1)
Arcade 31 May 1999
Bugs Bunny: Lost in Time is based on a cartoon license from the Looney Toones family of Warner Bros. This is a classic 3D platformer. The action is watched from the TPP camera, and the game consists in exploring 3D maps, avoiding obstacles and fighting enemies.
Rayman Rush (PS1)
Arcade 08 July 2002
A side-by-side version of a popular series of platform games, in which the player races with another player or with artificial intelligence on routes inspired by locations known from previous parts of the cycle. The title offers seven playable characters, five game modes and eleven tracks. This is a simplified version of Rayman M released for other hardware platforms.
Wild 9 (PS1)
Arcade 30 September 1998
Created by Earthworm series authors Jim platformer 2.5D, whose mechanics is built around an unusual weapon of the main hero - a beam of energy, allowing him to grab enemies and various objects.
Jumping Flash! (PS1)
Arcade 29 October 1995
The first ever three-dimensional platform game. The production allows the player to play the role of a mechanical rabbit, which tries to save the world by collecting special objects scattered over six worlds. The action of the game was shown from the perspective of the first person, and its protagonist was equipped with the ability to shoot enemies and perform double and triple jumps.
Alfred Chicken (PS1)
Arcade 12 April 2002
Refreshed version of Alfred Chicken from 1993, in which players play the role of the title rooster, setting off to rescue his kidnapped girlfriend - Floella. As we play, we navigate through a variety of locations, jumping across platforms and bypassing ubiquitous pitfalls, eliminating enemies we encounter and piercing balloons found along the way, allowing us to gain access to the next stages. Compared to the original, the production can boast a much more refined audiovisual layer and the presence of additional levels.