
Release Date: October 15, 2020
Ring of Pain is a mix elements characteristic of dungeon crawler, roguelike and card games. The game was developed by Simon Boxer and Twice Different studio.
Ring of Pain is a mix of a dungeon crawler, roguelike and card game. The game is also characterised by an unusual artistic style and atmosphere. It was developed by Simon Boxer in cooperation with Twice Different studio. The publisher is Humble Bundle.
The action of Ring of Pain takes place in a world distorted by the psyche of the unnamed main character. This is a place full of danger, fear and illusion. A mysterious creature called Owl helps us to explore it and tries to protect the hero from the threatening curse. The key to finding a way out of the situation is to know the roots of the characters.
In Ring of Pain the game is about "exploring" a location consisting of a randomly selected set of cards arranged in a circle (it's a bit like some card / board games known from the real world, such as Munchkin). The player has the ability to interact with individual tiles to cause specific effects.
When playing, we sometimes find items that offer us passive bonuses - the character we play has several fields that can be filled with cards, but we have to choose carefully, because there can only be one in each of them (some of them offer additional reinforcements if we use them simultaneously). While exploring, we can also find an event or meet with the enemy, using the collected things.
The order of cards in the circle is also important - the monsters present in the circle signal their plans and the player can adjust their strategy based on this information.
We can only play the Ring of Pain alone. The main game mode is a single player story mode.
Ring of Pain has an original, two-dimensional graphic design, which is mainly based on very colourful illustrations with a unique, strange artistic style. The game is enriched with equally colourful light effects. The game is accompanied by a soundtrack composed by Belinda Coomes (music) and Damion Sheppard (effects).
Platforms:
PC Windows October 15, 2020
Xbox One October 14, 2021
Nintendo Switch October 15, 2020
Developer: Simon Boxer / Twice Different (PC)
Publisher: Humble Games
Age restrictions: 12+
System Requirements for Ring of Pain Video Game:
PC / Windows
Minimum System Requirements:
Dual Core 2.0 GHz, 4 GB RAM, graphic card 512 MB GeForce 8800 or better, 1 GB HDD, Windows Vista/7/10.
Game Ratings for Ring of Pain Video Game.
GamingTrend: 55 / 100 by John Farrell
Ring of Pain shows creativity and promise, but all to little depth to carry those qualities through. The choices presented by the game are interesting in principle, but in practice your success or failure are determined by luck more than anything else. The result is a game defined by repetition, which struggles to justify the time it asks of you. That said, for a minor price and a fun few runs, you could do far worse as a distraction.
GameSpew: 7 / 10 by Kim Snaith
Ring of Pain probably isn’t something you’ll sit and play for hours at a time. It’s the sort of thing you’ll enjoy a few rounds of before turning it off, more than likely feeling defeated. But it won’t be long before you’re itching to jump back in and try again. There’s something infectious about its simplicity; it’s a roguelike dungeon crawler like no other, and despite the lack of action or actual dungeon-crawling, it’s huge amounts of fun. Even when you’re exploding left, right and centre.
Screen Rant: 3.5 / 5 by Alex Santa Maria
There's certainly room for improvement in Ring of Pain, but what is here is an intriguing step forward for the genre that's just in time to celebrate the Halloween season. With a few content updates and a rebalance that lets players experience more of the game's arsenal more consistently, this could be a real contender. As it stands, it's an engaging mystery waiting to be solved, a gameplay loop that's perfect for shorter play sessions interspersed with more in-depth dungeon dives done elsewhere.
Average score from votes.