Sea Power: Naval Combat in the Missile Age
Release Date: November 12, 2024 Early Access
Strategy, RTS, Cold War, ships, historical, 60s and 70s, 80s, simulation elements, singleplayer
Steam
Sea Power: Naval Combat in the Missile Age is a strategy game from the Triassic Games studio, moving us into the 1970s and 1980s. Our task is to lead an aircraft carrier strike team in a campaign taking place in the Atlantic Ocean.
The main pros of the game
- Nostalgic Appeal: Many players appreciate the game as a spiritual successor to classic titles like "Jane's Fleet Command" and "Cold Waters," offering a modern naval combat experience.
- Graphics and Realism: The game features impressive graphics and detailed 3D models of ships, aircraft, and weapons, enhancing the immersion.
- Mission Editor: A robust scenario and mission editor allows players to create custom scenarios, which adds replayability and encourages community involvement through modding.
- Strategic Depth: Players have noted the level of strategy involved, with complex systems for managing naval and air forces.
- Community Support: The game has workshop support, allowing players to share and download user-generated content.
The main cons of the game
- Bugs and Technical Issues: Numerous reviews mention persistent bugs, including issues with formations, AI behavior, unit responsiveness, and game crashes. Many players found the game frustrating due to these technical problems.
- High Price for Early Access: Several users feel that the price point is too high given the current state of the game, which is still considered to be in a very early access phase with significant issues.
- Lack of Campaign Mode: The absence of a dynamic campaign mode has disappointed some players, as they were hoping for a more structured gameplay experience.
- User Interface Challenges: Complaints about the UI being clunky and unintuitive were common, making it difficult for players to issue commands and manage units effectively.
The features or elements that are missing from the game according to users
- Save/Load Functionality: Players expressed frustration over the lack of a save/load feature, which is particularly problematic given the game's tendency to crash.
- Multiplayer Mode: Many users are hopeful for a future multiplayer component, which could enhance the strategic gameplay and community engagement.
- Tutorials and Guidance: A lack of comprehensive tutorials or guidance for new players has been noted, making it challenging for newcomers to grasp the game's mechanics.
- Improved AI and Unit Management: Users have called for better AI behavior and more intuitive controls for managing large fleets, as well as the ability to issue group commands more easily.
Summary
- Overall, while "Sea Power" has a solid foundation and great potential, it currently suffers from numerous bugs, high pricing for its early access state, and missing features that could enhance the player experience. Players interested in naval combat simulations may want to keep an eye on future updates before making a purchase.
Summary generated on:
Sea Power: Naval Combat in the Missile Age Description
Sea Power: Naval Combat is an RTS game with simulator elements from Triassic Games studio, which allows us to feel like a fleet commander. This game can be specified as the spiritual successor to Jane's Fleet Command. Our task is to lead our subordinate ships and planes to victory in the dynamic campaign taking place on the Atlantic Ocean. The studio responsible for the game was founded by Nils Dücker, a former member of Killerfish Games (developer of Cold Waters).
Plot
We play the role of a commander who directs the activities of an aircraft carrier's strike group at the turn of the 70s. and 80s. We lead our forces in a dynamic campaign that takes us to various hot spots, such as the Persian Gulf or the war in Vietnam.
Mechanics
Sea Power: Naval Combat is a real-time strategy game with simulator elements that takes us to various hot spots in the Atlantic Ocean.
Triassic Games studio gives us a chance to lead an aircraft carrier's strike team in various warfares. In group control mode, the gameplay resembles a classic RTS game, where we manage an army on a macro scale. However, unlike most games of this type, in Sea Power: Naval Combat we don't limit ourselves to commanding an entire squad, we can take personal control of individual units, both naval and airborne, at any time. During this, the game changes its character and begins to resemble a simplified simulator, so we can, for example, steer a cult F16 fighter and shoot down enemy missiles that threaten us.
The creators of Sea Power: Naval Combat have put a lot of work into creating an accessible interface that makes the game more user-friendly for new players.
Game modes
Sea Power: Naval Combat is a single-player game.
Other information
Players familiar with Cold Waters from the Killerfish Games studio may notice some visual similarities between the games. The reason for this is that the founder of Triassic Games, Nils Dücker, managed to managed to negotiate the rights to use certain graphic assets from his previous employers.
Sea Power: Naval Combat in the Missile Age Summary
Platforms:
PC / Windows
Developer: Triassic Games
Publisher: MicroProse
Age restrictions: 12+
Sea Power: Naval Combat in the Missile Age System Requirements
PC / Windows
Minimum: Intel Core i5-8600K / AMD Ryzen 5 2600X, 8 GB RAM, graphic card 4 GB GeForce GTX 1650 / Radeon RX 480, 20 GB HDD, Windows 10 64-bit
Recommended: Intel Core i5-12600 / AMD Ryzen 5 5600X, 16 GB RAM, graphic card 8 GB GeForce RTX 3060 / Radeon RX 6700, 20 GB HDD, Windows 10 64-bit
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