King Arthur: Fallen Champions
Strategy 17 September 2011
Self-contained extension to King Arthur as a bridge between the first and second installment of the cycle. Just like the basic version, this is a strategy game offering turn-based empire management and real-time battles, all seasoned with a solid portion of RPG elements.
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.