
Sid Meier's Civilization III: Conquests
Sid Meier's Civilization III Expansion Pack
Release Date: November 4, 2003
Strategy, economic, turn-based, 4X, sandbox, war strategy, multiplayer, singleplayer, internet, LAN
The second official expansion pack for the third installment in a series of turn-based strategy games developed by Sid Meier and his new studio Firaxis Games. The expansion gives an opportunity to take part in the largest conquests recorded so far by the human history (in Mesopotamia or America for example).
Sid Meier's Civilization III: Conquests is the second official add-on for Civilization III that allows the players to take part in the eight biggest conquests in the history of our civilization, including the conquest of Mesopotamia and America. In each of these scenarios, we take control of one of the eight new and powerful civilizations (such as Sumerians and Mayans) that have their own leaders, unique units and technology, as well as special skills and traits. Moreover, the game has been enriched with a number of new features: new victory conditions, new Wonders of the World (Statue of Zeus), new terrain elements, new resources (tobacco, exotic birds, etc.), new calamities and natural disasters, new kinds of political systems and support for play-by-email multiplayer mode. The map and scenario editor has also been improved.
Last updated on August 14, 2015
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Sid Meier's Civilization III: Conquests Summary
Platforms:
PC / Windows
Developer: Firaxis Games
Publisher: Atari / Infogrames

Sid Meier's Civilization III: Conquests System Requirements
PC / Windows
Recommended: Pentium III 550MHz, 128MB RAM, graphic card 16 MB RAM

Base Gamefor Sid Meier's Civilization III: Conquests