Sid Meier's Civilization VI
Strategy 21 October 2016
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development.
Strategy 22 April 2021
A turn-based 4X strategy from the Amplitude studio, inspired by the Sid Meier's Civilization series. In Humankind, the player creates his own civilization, selecting elements from many historical cultures, and then must lead it through the centuries, from ancient times to modern times.
Strategy 09 May 2016
A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics.
Sid Meier's Civilization V
Strategy 21 September 2010
An extensive turn-based strategy game that came out as the fifth installment in the Civilization series, a popular franchise created by Sid Meier. Sid Meier's Civilization V was developed by Firaxis Games Studios supported by the publishing company Take Two Interactive. In accordance with the tradition of the series, player becomes the leader of a selected nation and leads it throughout a period of several thousand years.
Endless Space 2
Strategy 19 May 2017
A continuation of a 2012's highly-rated, turn-based 4X space strategy game by Amplitude studio. The action of Endless Space 2 takes us once again into the distant future where we can take part in a galactic conflict between the great races fighting struggling for control over a fragment of the universe.
Galactic Civilizations III
Strategy 14 May 2015
The third installment in the popular space 4X strategy game series which is the flagship franchise of Stardock Systems, previously known mainly for developing utility software. The action takes place several years after the events presented in the expansion to the game’s predecessor. Thanks to this, we can make use of all the previously featured races, factions, and technologies.
Strategy 18 September 2014
Set in fantasy realities, a 4X turn-based strategy by an independent studio Amplitude known for the space strategy game – Endless Space. The action takes us to Auria, a fantasy world which was once hit by a devastating cataclysm that pushed the civilization into the abyss. In the advent of new signs indicating the return of the apocalypse, we are in control of a small village, take care of supplies, technology development, diplomacy, and military operations.
Age of Wonders: Planetfall
Strategy 06 August 2019
A spin-off of the Age of Wonders series that takes us to a science-fiction setting. We take control of a fallen empire and try to raise it from the dark ages of a galaxy to a better future. Age of Wonders: Planetfall lets us play by ourselves or in multiplayer mode.
Sid Meier's Civilization IV
Strategy 25 October 2005
The fourth installment of the bestselling turn-based strategy games series launched back in 1991 by the gaming industry legend, Sid Meier. Civilization IV is another important step in the development of the franchise, combining the classical solutions of its predecessors with modern graphics and introducing a number of novelties and changes.
A turn-based 4X strategy inspired by the Sid Meier's Civilization series, in which we lead an ancient dynasty and try to make the country ruled by it a world powerhouse. The main designer of Old World is Soren Johnson, who also designed Civilization IV.
The ninth expansion to the space strategy game. Stellaris: Nemesis introduces espionage and adds variety to the final stage of the game, allowing players to either face a massive crisis or threaten the entire galaxy themselves.
Warhammer 40,000: Gladius - Relics of War
Strategy 12 July 2018
A classic turn-based 4X strategy game set in the Warhammer 40K universe. The game allows the players to control one of the four feuding factions fighting for control over the planet Gladius Prime. The game features an elaborate story campaign as well as a multiplayer mode.
Strategy 28 April 2020
A turn-based 4X strategy game developed by Grey Wolf Entertainment. The players take control of one of the fifteen factions within three races and gradually increase their sphere of influence through conquest or diplomacy.
Sid Meier's Civilization II
Strategy 30 June 1996
A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory.
Distant Worlds 2
Distant Worlds 2 is a sequel to the warmly welcomed 4X sub-genre RTS. Game was developed by Code Force studio, the authors of the first part. The game features a large world scale and the possibility of customising the gameplay to your own preferences.
Strategy May 2021
Starborne is a PC-based MMO strategy, in which we develop a cosmic empire. Matches last many months and involve thousands of players divided into several competitive factions. While playing, we must manage our nation efficiently, colonising the worlds, improving technology and conquering with the army, but it is also necessary to select actions so that we can serve not only ourselves, but also the whole party.
Sid Meier's Civilization VI: Gathering Storm
Strategy 14 February 2019
The second big expansion to Sid Meier's Civilization VI. The Gathering Storm add-on enriches the production with a number of aspects related to climate and geology. In addition, resources and topography or the opportunity to speak at the World Congress play an important role here. Despite that, there are new scenarios and a number of minor improvements and novelties.
Sid Meier's Civilization V: Brave New World
Strategy 09 July 2013
The second expansion pack (after Sid Meier's Civilization V: Gods & Kings) for Sid Meier's Civilization V - a bestselling strategy game. Created by Firaxis Games, the expansion enriches the core game with 9 playable civilizations, 8 new wonders, a complex system of ideology, an ability to advance culture, as well as with new political systems and technologies. Furthermore, Sid Meier's Civilization V: Brave New World offers two additional scenarios.
Master of Orion: Conquer the Stars
Strategy 25 August 2016
The fourth installment in one of the most famous 4X space strategy series. Conquer the Stars goes back to the roots of the franchise, marking the series’ reboot. It was developed by the creators of World of Tanks - Wargaming, who bought the IP rights from the bankrupting Atari company. In terms of gameplay, the game is close to what the previous installments accustomed us to.
Strategy 04 July 2012
A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy.
Strategy 04 June 2020
Shadow Empire is a strategy game belonging to the 4X subgenre, which is set in a universe combining elements of science fiction and postapo. The player is involved in building an interplanetary empire. The game was developed by VR Designs studio.
Sid Meier's Civilization VI: Rise and Fall
Strategy 08 February 2018
An expansion for the sixth installment of the legendary strategy game series Sid Meier's Civilization, in which you lead your empire through thousands of years.
Sid Meier's Civilization: Beyond Earth
Strategy 24 October 2014
Sid Meier's Civilization: Beyond Earth is a turn-based strategy game released as a spin-off to the Civilization series. The game was produced by Firaxis Games studio, led by Sid Meier. The game is set on the surface of a distant planet, where the player has to build a self-sufficient colony. Gameplay mechanics follows the standards set by Sid Meier's Civilization V. Therefore, the game has you manage resources, develop new technologies, and constantly expand your settlement.
Sid Meier's Civilization III
Strategy 31 October 2001
The third full-fledged installment of the popular series of turn-based strategy games. The Firaxis Games studio, founded by Sid Meier after leaving Microprose, is responsible for its creation. As in the previous iterations of the cycle, in Civilization III we take the wheel as the leader of a selected civilization, and our task is to guide it through the subsequent eras of development, from 4000 BC to the present day. Our duties include e.g.
The Last Federation
Strategy 18 April 2014
Space strategy of the 4X genre in which, as the last living representative of the race of former galactic tyrants, we must erase the sins of our ancestors and lead to an alliance that restores order in the universe. The production is characterized by a highly developed economic side and turn-based battles, in which up to 5 different races can take part at the same time.
Strategy 17 March 2020
Stellaris: Federations is an expansion to Paradox's in-house strategy for managing space empire. The add-on focuses on the development of diplomacy and title federations.