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Game Box for Undead Horde (PC)

Undead Horde

A game on the borderline of isometric RPG action and slash with elements of the strategy. In Undead Horde we play the necromancer, who tries to subjugate the whole fantastic land, leading to the battle of the title hordes of several dozen enemies.

Action | fantasy | hack'and'slash | Isometric view | RPG elements | elements of strategy | indie games | action RPG

Undead Horde cover

developer: 10tons

publisher : 10tons

Official website

Game mode: single player

game release date:

Aug2019

PC

Undead Horde is a hack'n'slash enriched with elements of the strategy. The title was developed by independent 10tons studio - authors of such games as Dysmantle, Tesla vs Lovecraft, Jydge or Neon Chrome.

Plot

Undead Horde takes us on a journey to a fantastic world. During the game we play the necromancer - a representative of the profession cursed by ordinary mortals. In order to take revenge, the protagonist leads an army of the undead into battle, with the help of which he tries to subjugate the whole land.

Mechanics

In Undead Horde, the action is shown in isometric view. Adventure leads us through a variety of locations - from sun-burnt deserts to dense forests. Although we only control the main character directly during the game, the hero is constantly followed by a horde of up to a hundred enemies, who support him in real-time clashes, attacking his chosen targets. Among the dozen or so types of units that we create by resurrecting fallen adversaries or pulling the dead out of graves, we will find archers and bloodthirsty scorpions, among others.

The game includes a character development system. The combat potential of necromancers and their armies is increased by gaining new levels of experience and acquiring procedurally generated elements of equipment such as weapons or magic items; unnecessary equipment can be disposed of by selling it to one of the merchants.

Technical aspects

Undead Horde has colorful, three-dimensional graphics in the "low poly" style - its individual elements are based on a small number of clearly visible polyhedrons.

System requirements

PC / Windows

Minimum: Dual Core 2.0 GHz, 2 GB RAM, graphic card 512 MB GeForce 8800 or better, 500 MB HDD, Windows Vista/7/8/10

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