Game mode: single / multiplayer
Multiplayer mode: Internet, players: 1-32
The PC and X360 release of Warface is a military shooter set in the relatively near future offering only multiplayer game modes. The game is based on the free-to-play model and features a microtransaction system. Warface was developed by Crytek, also known for game series like Far Cry and Crysis.
The game had been available on Xbox 360 since 2014, however on 1 February 2015 the developer abandoned this version of the game – currently it’s available only on PC / Windows.
Unlike many multiplayer shooters, Warface offers not only PvP but also PvE modes, in which a team of players can fight the AI-controlled opponents. The PvP modes feature a set of relatively regular elements: solo and team deathmatches, planting a bomb, or storm, in which players have to take control over a number of checkpoints located on the map. Cooperation is an interesting aspect of the game delivering a number of missions of increasing difficulty. In most of them, our squad has to get through a city occupied by enemy soldiers, including powerful minibosses (e.g. Heavy Gunner), to eventually meet one of the bosses (e.g. enormous mech). Warface also features Special Operations – a mode based on fighting off waves of enemy troops. Initially, there was only one mission of this type; however, as the time passed developers did not fail to consequently add some new content (The Great White, Cyber Horde, Marathon, Earth Shaker, and Anubis).
Like in other popular online shooters, before playing, one has to select their character’s class. Each class is defined by a set of unique functions and abilities on the battlefield – the game offers four, quite typical, soldier classes: the Medic, who can heal his allies, the Engineer, who specializes in repairing armor, the Sniper – the best choice for a long range takedowns, and the Rifleman, who always carries some spare ammo with him. Using these unique skills is crucial in all game modes, especially when playing the co-op, where players have to work together.
The PC and X360 release of Warface includes some proprietary ideas aiming at gameplay diversification. The game is based on CryEngine 3 and features mechanics similar to what one can find in other Crytek’s games. Because of that, soldiers display extreme mobility – they can jump over ledges, climb walls, and even perform slide tackles. Moreover, players can use the in-battle weapons customization menu, along with other additions.
Warface features high-quality visuals, based on Crytek’s proprietary graphics engine – CryEngine 3. This allowed the developers to implement detailed textures and character models, as well as realistic soldier animations.
Since its premiere, Warface has undergone some changes. Most importantly, the game is no longer available via web browsers – it can be downloaded from Steam, or the official website (which uses the GFACE application). Moreover, the microtransaction system has been subjected to changes too – players buy new weapons using Warface dollars, a currency earned during the game. Credits (premium currency), on the other hand, can be spent on cosmetic elements, like character and weapon skins, as well as at the auction house. The latter one is a yet another novelty implemented by Crytek – this option allows players to sell unnecessary items they acquire randomly.
Another thing worth mentioning is the introduction of the ranked matches and 2 anti-cheat systems – FairFight and Easy Anti Cheat, which effectively eliminated the cheater problem, at least to some extent.
PC / Windows
Recommended: Intel Core 2 Duo E6600 2.4 GHz, 4 GB RAM, graphic card 512 MB GeForce 9600 GT / Radeon HD 4830 or better, 10 GB HDD, Windows 7/8/10
Minimum: Dual Core 2.0 GHz, 2 GB RAM, graphic card 256 MB GeForce 8600 GT / Radeon X1950 or better, 10 GB HDD, Windows 7/8/10