XBOX 360 Strategy Video Games
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

The Lord of the Rings: The Battle for Middle-Earth II (X360)
Strategy 05 July 2006
A sequel to the bestselling real-time strategy based on the very popular Lord of the Rings book trilogy and its cinematic adaptation. This time the action takes place in the northern areas of Middle-Earth where combined forces of humans, elves and dwarves face the army of evil Sauron represented by orcs of Mordor and Isengard. Players can play 15 scenarios per each side of the conflict.

Port Royale 3: Pirates & Merchants (X360)
Strategy 07 September 2012
Port Royale 3: Pirates & Merchants is the third installment of the popular economic strategy series from Kalypso Media. The game takes place in the 17th-century Caribbean where Spain, England, Netherlands, and France fight for influence. We play as a young captain who desires to make a fortune and create his own empire. His career depends on our choices. As we play, we can take part in dangerous journeys, become pirates, or focus on trade and development of our settlements.

Majesty 2: The Fantasy Kingdom Sim (X360)
Strategy canceled
A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.

Command & Conquer 3: Tiberium Wars (X360)
Strategy 08 May 2007
The third full-fledged installment in a series of bestselling strategy games. The series was launched by Westwood and further developed by EA Los Angeles - a team employing the creators of the original game. This third installment reaches back to the roots of the franchise, both in terms of the mechanics and the plot. The game focuses on further developments in the conflict between the Global Defense Initiative and terrorists known as the Brotherhood of Nod.

Prison Architect (X360)
Strategy 28 June 2016
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations.

Tropico 3 (X360)
Strategy 12 November 2009
The third installment in the bestselling series of economic strategy games, this time also available on the Xbox 360 console. Although the series was handed to a different developer, the Bulgarian studio Haemimont Games, the foundations of the gameplay remained unchanged. In the game the player assumes the role of a leader of a small island nation and transforms it into either a democratic paradise or an oppressive dictatorship.

XCOM: Enemy Unknown (X360)
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.

Tropico 4 (X360)
Strategy 18 October 2011
The fourth installment in the humorous series of economic strategy games in which we assume the role of a ruthless dictator of a small banana republic. After the previous developer (responsible for the first installment from 2001) was taken over by THQ, the series was given to Haemimont Games. The main highlight of the gameplay is taking care of the country’s budget, which is fed by resource mining and production of various goods. The citizens’ happiness is also an important aspect.

R.U.S.E. (X360)
Strategy 07 September 2010
Real-time strategy taking place in the realities of the Second World War. The product focuses primarily on large-scale battles and the use of various insidious techniques.

Command & Conquer: Red Alert 3 (X360)
Strategy 11 November 2008
After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again.

XCOM: Enemy Within (X360)
Strategy 12 November 2013
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves.

Chaotic: Shadow Warriors (X360)
Strategy 17 November 2009
Chaotic is a position based on a card game and an animated series of the same title. We move to the world of cards, where we create powerful armies, fight enemies and explore a huge universe.

Operation Darkness (X360)
Strategy 24 June 2008
Combination of turn-based strategy and RPG. We join an alternative version of World War II, fighting not only against Nazis, but also monsters commanded by the enemy.

Culdcept Saga (X360)
Strategy 05 February 2008
Culdcept Saga is another position which is supposed to encourage the Japanese to buy the X360. Its release is the responsibility of Namco Bandai, a company well known to players all over the world and not only in the Land of Cherry Blossom, which we owe to such series as Tekken, Ridge Racer or Xenosaga.

Military Madness: Nectaris (X360)
Strategy 30 September 2009
Military Madness: Nectaris is a turn-based strategy based on the old Hudson hit. The fight in single and multiplayer mode has been enriched with new units, cooperation mode and improved graphics.

Supreme Commander (X360)
Strategy 23 June 2008
Supreme Commander is a real-time strategy prepared by Gas Powered Games studio. From the point of view of a fan of the genre, however, more important is the information that behind the game's production stands Chris Taylor - a man who once gained huge popularity with the program called Total Annihilation.

Catan (X360)
Strategy 02 May 2007
A successful adaptation of the popular board game, where the player plays the role of a colonizer settling a new unknown land. We set up settlements and cities and collect raw materials. The authors have prepared a long 12 mission campaign for a single player and a multiplayer mode for up to four people.

Universe at War: Earth Assault (X360)
Strategy 25 March 2008
Universe at War: Earth Assault is a real-time strategy title created by Petroglyph studio, the people responsible for Star Wars: Empire at War.

Tropico 5 (X360)
Strategy 24 July 2014
The fifth installment in the popular series of economic strategy games developed by studio Haemimont Games, which is responsible for the franchise since the third entry in the series. The game makes the player a leader of a small tropical island, responsible for governing it all the way from the colonial age through modern times and to the near future. Your tasks will be, as usual, to develop the city and take care of its industry and economy.

Worms: Revolution (X360)
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game.

Defense Grid: The Awakening (X360)
Strategy 02 September 2009
Variation on the popular strategy game Tower Defense. This time, however, in 3D graphics, with eye-catching environments, spectacular explosions and graphic effects, and a dynamic and energetic soundtrack.

Toy Soldiers (X360)
Strategy 03 March 2010
Toy Soldiers is a tower defense strategy developed by Signal's development team. The action of the game refers to military actions from the period of World War I, but the players control the actions of plastic soldiers fighting on battlefield mock-ups. The creators enriched the game with arcade elements.