Some of you probably already learned the ins and outs of Cyberpunk 2077 by tracking promotional materials and catching any internet leaks - more or less reliable. On Reddit (in the thread created by user spacefoxtrap) you will find all the information gathered together and maybe some of it is nothing new, but if you would like to read about the most interesting features of the game without going through many different websites, you can look here. We have also summarized the best details, in our opinion.
Basics of movement
Many people will compare CD Projekt Red's game with the Grand Theft Auto series in some aspects due to the possibility of exploring a huge city. So it should be noted that there will be children in Cyberpunk 2077, but we won't be able to kill them (we'll see how it will relate to running them over with the car). The driving model is to be both pleasant and realistic at the same time, which was partly presented during the previous episode of Night City Wire, and we will be able to break into the vehicles, provided that we have the right tools or hacking skills. And there won't be such a situation as in older installments of GTA that if we fall into the water, we die instantly. Maybe it's obvious, but CD Projekt Red will enable the players to swim.
The game in numbers
Have you been wondering how quickly time passes in the game? We probably know the answer. One hour of real-time is about 8 virtual hours (so a whole day will pass in 180 minutes of fun). There are at least 85 side quests to complete, and a certain quest can end in as much as 7 different ways. Most of the scenes will be fully interactive, which means only 4 to 5 sequences in which we won't have at least partial control over the character. The total number of combinations of skills and perks will be 240. And for music fans, a real treat - 12 radio stations, including one playing classic rock.
A few words about love
I guess you don't have to talk too much about genitals, because you've certainly heard of their presence in the game. We will just mention that NPCs will have special preferences for them (whatever that means). If you want to have an affair with someone, you have to be intuitive and have a sense of timing, because there's no icon of a heart hovering over specific dialogue lines. The feeling must be born naturally, sometimes as a consequence of previous choices of the main character. Moreover, fleeting relationships are not all that awaits us in Cyberpunk 2077. There is a chance to establish some serious, long-term relationships, and if you despise people, you will get an opportunity to pet cats. The game will offer something for romantics and sugar daddies.
We will play Cyberpunk really soon. The game will launch on November 19, 2020 on PC, PS4, PS5, Xbox One and Xbox Series X/S.
- Cyberpunk 2077 Hands-on Preview. After Four Hours, I'm as Happy as Concerned
- Cyberpunk 2077 After Three Presentations – Where It Falls Short
- Is It Breathtaking or Hype-Making? Cyberpunk 2077 Served Cold
- Cyberpunk 2077 - game guide
- Cyberpunk 2077 - official website