Services in Cities: Skylines 2 will be similar about those in the first game, but Colossal Order is preparing considerable changes in their functioning.
Thanks to previous dev diary entries of Colossal Order, we learned details about various aspects of the new city builder developed under the supervision of Paradox Interactive. In passing, the developers also mentioned city services, which are discussed in today's article on Cities: Skylines 2.
This time the developer had to break the text into two parts on Steam to discuss all the changes regarding services in the second Cities: Skylines. Fortunately, the studio, as always, also prepared a short video that summarizes the most important information. You can watch the footage below.
It should be noted that the length of today's entry is mainly the result of a detailed discussion of the numerous services, the access to which players will have to provide for residents of virtual metropolises in Cities: Skylines 2.

Nonetheless, as in the game as a whole, there will be significant changes here. Some stem from other mechanics, including modifications in developing and expanding the reach of most services by advancing related buildings (instead of erecting more, as in the first game).
In total, there will be 12 "strategies" (policies) in the game: five for districts and seven for the entire city.
Services will be reflected in the value of land - but not as in the first game, where erecting a big number of suitable buildings directly increased the price of land. As mentioned a week ago, in CS 2 the value of land will depend on meeting the needs of the residents of a zone. In other words, on whether the population and companies are willing to pay more rent.

Players will be able to set service policies for each district.Source: Colossal Order / Paradox Interactive.
Added to these general changes are a host of minor modifications, such as optional education above elementary school, the ability to import and export services, etc.
If you want to know more details, take a look at the developer's diary on Paradox Interactive's official website, where eight more similar entries will appear in the next few weeks. The upcoming one will deal with mechanics related to the two issues mentioned today: water and electricity.
Premiere of Cities: Skylines 2 will take place on October 24. The title will be released on PC, PlayStation 5 and Xbox Series X/S. In addition, the game will at the same time available on Game Pass.
More for You:
0

Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).