If you want to learn Kerbal Space Program 2 Controls, you are in the right place. We have a complete list for you.
Early Access of Kerbal Space Program 2 launched few days ago. It is a continuation of very popular game about being a head of an organization similar to NASA. You have to lead Kerbals, aliens who are very similar to people. However, they are sillier and tougher than humans. KSP 2 has many useful controls, to help you achieve the goal. In this guide we present them all.
| Pitch (forward and backwards) |
| Yaw (left and right) |
| Roll (left and right) |
| Translate X (left and right using RCS) |
| Translate Y (up and down using RCS) |
| Translate Z (forward and backward using RCS) |
![]() | Toggle docking controls (Toggle the swapping of translation and rotation controls, useful for docking) |
![]() | Toggle precision controls (toggle keyboard sensitivity to perform precision movements) |
![]() | Trim modifier (left alt; while held, movement controls will apply trim, constantly applying that movement) |
| Throttle Delta (left control and left shift; throttle up and down) |
![]() | Max throttle |
![]() | Cut throttle |
![]() | Activate next stage |
![]() | Toggle SAS (Stability Assist System) |
![]() | Toggle RCS (Reaction Control System) |
![]() | Toggle Landing Gear |
![]() | Engage Brakes (while held, engage the Brakes Action Group) |
![]() | Toggle Lights |
| Trigger Action group 1…10 (keys 1-0, trigger Custom Action Groups 1-10) |
![]() | Toggle map view |
![]() | Focus next vessel |
![]() | Focus previous vessel |
![]() | Flight camera mode (cycle through various flight cameras) |
![]() | Camera fine movement (toggle mouse sensitivity to perform precision movements) |
![]() | Toggle flight HUD |
![]() | Toggle mouse look |
![]() | Quicksave |
![]() | Load quicksave (press or hold) |
![]() | Increase time warp |
![]() | Decrease time warp |
![]() | Stop time warp |
![]() | Toggle pause menu |
| Walk forward / backward |
| Walk left / right |
| Strafe left / right |
| Translate up / down (while EVA jetpack is enabled; left control and left shift) |
| Rotate Yaw left and right (while EVA jetpack is enabled) |
| Center camera in VAB (pitch forward and backward while EVA jetpack is enabled) |
| Rotate roll (roll left and right while EVA jetpack is enabled) |
![]() | Run (left shift) |
![]() | Jump |
| Delete Assembly (delete selected part) |
![]() | Cycle symmetry mode forward |
| Cycle symmetry mode backward (left shift) |
![]() | Toggle angle snap |
![]() | Disable stock attachment (hold) |
![]() | Reset part orientation |
![]() | Center camera in VAB ([HOME] key; reset it to default position and orientation) |
![]() | Fast scroll modifier |
| Copy selected assembly |
| Search parts |
| Paste copied assembly |
| Undo (left control) |
| Redo (left control) |
![]() | Camera fast modifier (left shift and right shift) |
| Rotate pitch |
| Rotate Yaw |
| Rotate roll |
![]() | Toggle frame of reference |
| Select all primary assembly |
![]() | Reset camera ([HOME] key) |
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Author: Damian Gacek
Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.