Newsroom News Breaking Comics Tags RSS
News video games 10 August 2021, 17:38

You Have a Boxed Copy of Cyberpunk 2077? It's Got Evidence for Devs Cutting Content

The hosts of the Deconstructing The Game channel on YouTube have compared the world of Cyberpunk 2077 with the physical game map included in the boxed edition. The differences between the two are undeniable evidence of CD Projekt RED cutting content.

A national epic could be written about the making, unfair marketing and post-release problems of Cyberpunk 2077. There's no doubt, however, that CD Projekt RED's controversial game can engage not only enthusiasts of good stories, but also self-proclaimed researchers who dissect it. Their findings shed light on what Cyberpunk could have been if it wasn't for you-know-what. One of the latest discoveries, made by the creators of the YouTube channel Deconstructing The Game, shows the extent of the cuts to the game's content before release. The channel's creators compared some of the locations from Night City and its surroundings with... Night City and its surroundings, as shown on the physical world map included in the boxed edition of Cyberpunk 2077. Their conclusions are contained in the video below.

As the authors of the material stated, we can be looking at the evidence of hasty cutting of content, but not see them. Their particular attention was drawn to the points marked in red on the printed map - space port, nuclear power plant, dam, stadium and Arasaka Tower. If you only remember the last one, you're not alone; the other four - not counting the dam, which we can visit in one mission from Judy Alvarez's storyline - are in the game, and nothing more has been done with them. Nothing happens there, although probably there were supposed to be some cut-out story quests, including threads devoted to corporations, e.g. Petrochem.

That's not all - the creators of Deconstructing The Game have also compared the size of existing locations in Cyberpunk 2077 with their equivalents visible on the map included in the boxed version. It turned out that a large part of Charter Hill has been cut, and North Oak has been reduced by half. Differences were also noticed in the design of Arasaka Waterfront. But what is most interesting, the beach modeled on the California Pescadero Point was probably hidden under water. Why? It is possible that we will never find out.

The problem would not exist if the map, which was used for comparison, was only a concept art, which leaked before the release of the game. However, we are dealing with the official map of Cyberpunk 2077 that someone has approved to be printed. It's safe to say that CD Projekt RED itself has provided evidence of the rush to cut content before the game's release. What's more, according to the hosts of Deconstructing The Game, there's plenty more evidence of this kind. Of course, there's a chance that some of the unused areas will be used in the promised DLCs, but there's no sign of them for now. Same with patch 1.3. Well, all we can do is keep waiting.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

more