- Diablo Immortal devs defend microtransactions in this game;
- They claim that they are just a small convenience that will not affect gameplay;
- All game content is to be available for free.
Microtransactions are almost always associated with controversy and it's no different for the upcoming Diablo Immortal. This time, the presence of paid extras such as lootboxes may even lead to blocking the game's release in some countries.
Despite that the creators defend their decision to implement microtransactions. They are not to influence gameplay in a way that would change the game into a pay-to-win title.
The main designer Joe Grubb spoke about the microtransactions in Diablo Immortal. In an interview for PCGamesN he said that they will not influence the gameplay experience in a significant way.
In fact, they are to be only a slight facilitation. Players will be able to purchase modifiers for the amount of experience gained. However, they will not be able to directly purchase additional levels or powerful equipment.
In the end, the best way to progress our character in Diablo Immortal is to simply play.
"We've talked a lot about how optional purchases are always just a bonus and will never replace regular gameplay. You will still need to show off your skills in playing a particular character class. You will need to know how to play a barbarian to succeed as a barbarian."
The developer has also ensured that there will be no elements in the game that would be locked behind the paywall.
All content in Diablo Immortal will be available for free and the presence of microtransactions supposedly won't change that. Also, new items added to the game after its release will be available to everyone for free.
Of course, this does not dispel the fears of all players. Some may speculate that all the content will be available for free, but without additional fees unlocking it will involve tedious grind.
Diablo Immortal blocked by lootboxes
Interestingly, implementation of microtransactions in Diablo Immortal had its effect on some European markets. The game will not be available in its current state in Belgium and the Netherlands.
Both countries introduced tough laws in 2018, banning the sale of lootboxes. The decision was prompted by, among other things, the controversial micropayments in then debuting Star Wars: Battlefront 2.
Developers are faced with a difficult dilemma. They can prepare a special version of the game, which would be have the prohibited elements removed, or completely abandon its release in both countries.
For now, developers seem to be heading towards the latter option. A representative of Activision Blizzard Benelux branch admitted (via PCGamesN) that the company is currently unable to release the game in those markets.
Diablo Immortal will debut on June 2 this year on mobile devices and PC (on the latter in the form of open beta).